Difference between revisions of "Chocorenderlimits"

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'''Chocorenderlimits''' is a [[Wikipedia:Fork (software development)|fork]] of [[Chocolate Doom]] by [[GhostlyDeath]], designed for playtesting levels for [[vanilla Doom]]. It displays count of [[visplane]]s, drawsegs '''''etc.''''' to help determine if and where in the level, vanilla Doom [[static limits]] were exceeded.
 
'''Chocorenderlimits''' is a [[Wikipedia:Fork (software development)|fork]] of [[Chocolate Doom]] by [[GhostlyDeath]], designed for playtesting levels for [[vanilla Doom]]. It displays count of [[visplane]]s, drawsegs '''''etc.''''' to help determine if and where in the level, vanilla Doom [[static limits]] were exceeded.
  
== What is displayed ==
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== Features ==
* Player position and orientation
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* Display current player position and orientation
* Number of moving platforms (see [[Moving platforms limit]])
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* Display current number of moving platforms (see [[Moving platforms limit]])
* Number of visible sprites (see [[Visible sprites limit]])
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* Display current number of visible sprites (see [[Visible sprites limit]])
* Number of [[Static_limits#Openings.2FSolidsegs|openings]]
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* Display current number of [[Static_limits#Openings.2FSolidsegs|openings]]
* Number of drawsegs (see [[Seg#Drawsegs overflow|Drawsegs overflow]])
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* Display current number of drawsegs (see [[Seg#Drawsegs overflow|Drawsegs overflow]])
* Current number of [[visplane]]s and maximum number of them in this playing session (see [[Visplane overflow]]). As this is most commonly exceeded limit which is fatal, Chocorenderlimits increased the internal limit.
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* Display current number of [[visplane]]s and maximum number of them in this playing session (see [[Visplane overflow]]).
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** As visplane limit is the most commonly exceeded limit which is fatal, Chocorenderlimits increased the internal limit.
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** Teleport to the location where the maximum number of visplanes was registered.
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==See also==
 
==See also==
  

Revision as of 04:32, 7 October 2011

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Screenshot of Chocorenderlimits showing visplane borders

Chocorenderlimits is a fork of Chocolate Doom by GhostlyDeath, designed for playtesting levels for vanilla Doom. It displays count of visplanes, drawsegs etc. to help determine if and where in the level, vanilla Doom static limits were exceeded.

Features

  • Display current player position and orientation
  • Display current number of moving platforms (see Moving platforms limit)
  • Display current number of visible sprites (see Visible sprites limit)
  • Display current number of openings
  • Display current number of drawsegs (see Drawsegs overflow)
  • Display current number of visplanes and maximum number of them in this playing session (see Visplane overflow).
    • As visplane limit is the most commonly exceeded limit which is fatal, Chocorenderlimits increased the internal limit.
    • Teleport to the location where the maximum number of visplanes was registered.

See also

External links

Chocorenderlimits page