Difference between revisions of "Chris Rhinehart"

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'''Chris Rhinehart''' was an employee of [[Raven Software]] during the development of [[Heretic]] and [[Hexen]]. He was one of the main programmers, alongside fellow developer [[Ben Gokey]].
 
'''Chris Rhinehart''' was an employee of [[Raven Software]] during the development of [[Heretic]] and [[Hexen]]. He was one of the main programmers, alongside fellow developer [[Ben Gokey]].
  
Chris currently works at Human Head Studios, which he helped found along with Ben Gokey and [[Shane Gurno]].
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Chris worked at {{wp|Human Head Studios}}, which he helped found along with Ben Gokey and [[Shane Gurno]], from October 1997 to November 13, 2019.<ref name="guardian">{{cite web text|author=Ivan, Tom|title=New Bethesda studio formed as Human Head Studios closes|url=https://www.videogameschronicle.com/news/new-bethesda-studio-formed-as-human-head-studios-closes/|publication=Video Games Chronicle|publishdate=13 November 2019|accessdate=13 November 2019}}</ref> He now works at Roundhouse Studios, a new subsidiary of [[Bethesda]] formed by former Human Head employees.
  
 
Chris was a notable signatory of the open letter to Raven requesting resolution of the [[Raven source code licensing]] issue.
 
Chris was a notable signatory of the open letter to Raven requesting resolution of the [[Raven source code licensing]] issue.
  
 
==External links==
 
==External links==
* [http://www.humanhead.com/bios/rhinehart.html HHS Biography]
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* {{archived link|http://www.humanhead.com/bios/rhinehart.html|HHS Biography|https://web.archive.org/web/20081224183712/http://humanhead.com:80/bios/rhinehart.html|archive.org}}
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==References==
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<references />
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{{DEFAULTSORT:Rhinehart, Chris}}
 
{{DEFAULTSORT:Rhinehart, Chris}}
 
[[Category:Raven Software employees]]
 
[[Category:Raven Software employees]]

Latest revision as of 11:37, 13 November 2019

Chris Rhinehart was an employee of Raven Software during the development of Heretic and Hexen. He was one of the main programmers, alongside fellow developer Ben Gokey.

Chris worked at Human Head Studios, which he helped found along with Ben Gokey and Shane Gurno, from October 1997 to November 13, 2019.[1] He now works at Roundhouse Studios, a new subsidiary of Bethesda formed by former Human Head employees.

Chris was a notable signatory of the open letter to Raven requesting resolution of the Raven source code licensing issue.

External links[edit]

References[edit]

  1. Ivan, Tom (13 November 2019). "New Bethesda studio formed as Human Head Studios closes." Video Games Chronicle. Retrieved 13 November 2019.