Difference between revisions of "City of Doom"

From DoomWiki.org

[checked revision][checked revision]
m (Fixed column)
(Speedrunning: Automated edit - Add DSDA wad records)
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{wad
 
{{wad
 
|authors=Paul Maurone
 
|authors=Paul Maurone
|type=m
+
|type=e
 
|iwad=Doom II
 
|iwad=Doom II
 
|year=2000
 
|year=2000
Line 7: Line 7:
 
|link={{ig|id=10874}}
 
|link={{ig|id=10874}}
 
}}
 
}}
'''City of Doom''' is a Doom II [[Megawad#Episode replacement|episode mod]] consisting of eleven levels, created by Paul Maurone (Nowotny). As the name indicates, most of the levels are set in urban environments, and while they are somewhat thematically similar to the cityscapes seen in Doom II, a great amount of new textures help them stand out and create a wide variety of different environments. The first 11 maps were released in 2000 in what was dubbed "Part 1" of City of Doom, with the author promising new and updated maps for [[ZDoom]] to bring the total to 32, but since the release of this version no more has been heard from it: all that remains of the planned maps is some future map titles found in the .WAD.
+
'''City of Doom''' is a Doom II [[Megawad#Episode replacement|episode mod]] consisting of eleven levels, created by Paul Maurone (Nowotny). As the name indicates, most of the levels are set in urban environments, and while they are somewhat thematically similar to the city scapes seen in Doom II, a great amount of new textures help them stand out and create a wide variety of different environments.
 +
 
 +
The first 11 maps were released in 2000 in what was dubbed "Part 1" of City of Doom, with the author promising new and updated maps for [[ZDoom]] to bring the total to 32, but since the release of this version no more has been heard from it: all that remains of the planned maps is some future map titles found in the .WAD.
  
 
== Content ==
 
== Content ==
Line 19: Line 21:
 
* [[MAP05: The Subway (City of Doom)|MAP05: The Subway]]
 
* [[MAP05: The Subway (City of Doom)|MAP05: The Subway]]
 
* [[MAP06: Down on Main Street (City of Doom)|MAP06: Down on Main Street]]
 
* [[MAP06: Down on Main Street (City of Doom)|MAP06: Down on Main Street]]
* [[MAP07: Passenger Street (City of Doom)|MAP07: Passenger Street]]
+
* [[MAP07: Passenger Terminal (City of Doom)|MAP07: Passenger Terminal]]
 
* [[MAP08: The Shuttle Base (City of Doom)|MAP08: The Shuttle Base]]
 
* [[MAP08: The Shuttle Base (City of Doom)|MAP08: The Shuttle Base]]
 
* [[MAP09: The Freight Terminal (City of Doom)|MAP09: The Freight Terminal]]
 
* [[MAP09: The Freight Terminal (City of Doom)|MAP09: The Freight Terminal]]
Line 26: Line 28:
 
{{col-break|gap=5em}}
 
{{col-break|gap=5em}}
 
===Soundtrack===
 
===Soundtrack===
* [[MAP01: The River Front (City of Doom)|MAP01]]: "From the Begining" by Emerson, Lake & Palmer.
+
* MAP01: "{{wp|From the Beginning (song)|From the Beginning}}" by {{wp|Emerson, Lake & Palmer}}
* [[MAP02: The City Streets (City of Doom)|MAP02]]: "Babe I'm Gonna Leave You" by Led Zeppilin
+
* MAP02: "{{wp|Babe I'm Gonna Leave You#Led Zeppelin version|Babe I'm Gonna Leave You}}" by {{wp|Led Zeppelin}}
* [[MAP03: Down in the Sewers (City of Doom)|MAP03]]: "Crystal Silence" by Chick Corea
+
* MAP03: "{{wp|Crystal Silence}}" by {{wp|Chick Corea}}
* [[MAP04: A Stroll in the Park (City of Doom)|MAP04]]: "The Trees" by Rush
+
* MAP04: "{{wp|The Trees (Rush song)|The Trees}}" by {{wp|Rush (band)|Rush}}
* [[MAP05: The Subway (City of Doom)|MAP05]]: "Careful With That Axe, Eugene" by Pink Floyd
+
* MAP05: "{{wp|Careful With That Axe, Eugene}}" by {{wp|Pink Floyd}}
* [[MAP06: Down on Main Street (City of Doom)|MAP06]]: "Return of the Giant Hogweed" by Genesis
+
* MAP06: "{{wp|Return of the Giant Hogweed}}" by {{wp|Genesis (band)|Genesis}}
* [[MAP07: Passenger Street (City of Doom)|MAP07]]: "Erruption... from Tarkus" by Emerson Lake & Palmer
+
* MAP07: "{{wp|Tarkus (song)|Eruption... from Tarkus}}" by Emerson, Lake & Palmer
* [[MAP08: The Shuttle Base (City of Doom)|MAP08]]: "The Musical Box" by Genesis
+
* MAP08: "{{wp|The Musical Box (Genesis song)|The Musical Box}}" by Genesis
* [[MAP09: The Freight Terminal (City of Doom)|MAP09]]: "No Quarter" by Led Zeppilin
+
* MAP09: "{{wp|No Quarter (song)|No Quarter}}" by Led Zeppelin
* [[MAP10: Command Center (City of Doom)|MAP10]]: "Machine Messiah" by Yes
+
* MAP10: "{{wp|Machine Messiah}}" by {{wp|Yes (band)|Yes}}
* [[MAP11: Mission Control (City of Doom)|MAP11]]: "The Weapon (part II of Fear)" by Rush
+
* MAP11: "{{wp|The Weapon (Rush song)|The Weapon (part II of Fear)}}" by Rush
  
* [[Title screen]]: Theme from Star Trek DS9
+
* [[Title screen]]: Theme from {{wp|Star Trek DS9}}
 
* [[Intermission]]: RAWK.MID (?)
 
* [[Intermission]]: RAWK.MID (?)
 
* [[Text screen]]: Theme from "Exidous"
 
* [[Text screen]]: Theme from "Exidous"
 +
{{col-end}}
 +
 +
== Speedrunning ==
  
{{col-end}}
+
===Current records===
 +
The [[DSDA]] episode records for City of Doom are:
 +
 
 +
{| {{prettytable}}
 +
! Run !! Time !! Player !! Date !! File !! Notes
 +
|-
 +
| [[UV speed|UV speed run]] ||style="text-align: right;"| 36:16 || [[vdgg]] || 2020-06-06 || {{dsda2ftp|cod1-11/48526/cod-3616.zip|cod-3616.zip}} ||
 +
|}
 +
 
 +
''The data was last verified in its entirety on July 28, 2022.''
  
 
== External links ==
 
== External links ==
 
* {{idgames|id=10874}}
 
* {{idgames|id=10874}}
 
* {{dsda2|wad=cod1-11}}
 
* {{dsda2|wad=cod1-11}}
 +
 +
[[Category:City levels]]

Revision as of 07:22, 28 July 2022

City of Doom
Title screen
Authors Paul Maurone
Port Vanilla Doom
IWAD Doom II
Year 2000
Link Doomworld/idgames

City of Doom is a Doom II episode mod consisting of eleven levels, created by Paul Maurone (Nowotny). As the name indicates, most of the levels are set in urban environments, and while they are somewhat thematically similar to the city scapes seen in Doom II, a great amount of new textures help them stand out and create a wide variety of different environments.

The first 11 maps were released in 2000 in what was dubbed "Part 1" of City of Doom, with the author promising new and updated maps for ZDoom to bring the total to 32, but since the release of this version no more has been heard from it: all that remains of the planned maps is some future map titles found in the .WAD.

Content

Speedrunning

Current records

The DSDA episode records for City of Doom are:

Run Time Player Date File Notes
UV speed run 36:16 vdgg 2020-06-06 cod-3616.zip

The data was last verified in its entirety on July 28, 2022.

External links