Difference between revisions of "Claustrophobia 1024 2: The Mystery of Too Many Maps"

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* [[MAP18: Graytech Industries (Claustrophobia 1024 2)|MAP18: Graytech Industries]] by Chris Harriman (Impboy), with edits by Joonas Äijälä (Jodwin)
 
* [[MAP18: Graytech Industries (Claustrophobia 1024 2)|MAP18: Graytech Industries]] by Chris Harriman (Impboy), with edits by Joonas Äijälä (Jodwin)
 
* [[MAP19: Complex4k (Claustrophobia 1024 2)|MAP19: Complex4k]] by Justin Murphy (KingKill33) and Steve Muller (Kyka)
 
* [[MAP19: Complex4k (Claustrophobia 1024 2)|MAP19: Complex4k]] by Justin Murphy (KingKill33) and Steve Muller (Kyka)
* [[MAP20: Calypso Station (Claustrophobia 1024 2)|MAP20: Calypso Station]] by Mike Ewer (Mik57), with edits by Walter Confalonieri (daimon)
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* [[MAP20: Calypso Station (Claustrophobia 1024 2)|MAP20: Calypso Station]] by [[Mike Ewer (Mik57)]], with edits by Walter Confalonieri (daimon)
 
* [[MAP21: Darkness Abides (Claustrophobia 1024 2)|MAP21: Darkness Abides]] by Joonas Äijälä (Jodwin)
 
* [[MAP21: Darkness Abides (Claustrophobia 1024 2)|MAP21: Darkness Abides]] by Joonas Äijälä (Jodwin)
 
* [[MAP22: Power Station (Claustrophobia 1024 2)|MAP22: Power Station]] by Justin Murphy (KingKill33) and Ben Taylor (Dreadopp)
 
* [[MAP22: Power Station (Claustrophobia 1024 2)|MAP22: Power Station]] by Justin Murphy (KingKill33) and Ben Taylor (Dreadopp)

Revision as of 14:12, 24 September 2018

Claustrophobia 1024 2: The Mystery of Too Many Maps
Title screen
Authors Various
Port Boom-compatible
IWAD Doom II
Year 2010
Link Doomworld/idgames

Claustrophobia 1024 2: The Mystery of Too Many Maps is a 2010 megawad for Boom-compatible source ports. It consists of levels that were left out of the original Claustrophobia 1024, as well as some original levels. It is the result of a project begun by Joonas Äijälä (Jodwin) to improve levels from the alpha stage of Claustrophobia 1024's development that were removed for quality reasons; consequently, most of the levels originate from the alpha stage. Others were developed for the beta stage of development, but were removed as the result of there being too many levels to fit into a full megawad, hence the subtitle. The WAD was released on January 7, 2010.

Levels

Secret maps:

Soundtrack

Secret maps:

External links