Difference between revisions of "Clip"

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[[Image:ClipE1M1.png|thumb|Ammo clip, Doom E1M1]]
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{{gendisambigabout|the [[Doom]] item|the [[Strife]] item|Bullet clip}}
'''Ammo clips''' are an [[ammo]] pickup containing 10 bullets for the [[pistol]] or [[chaingun]] (20 at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels). The clips dropped by slain zombie [[trooper]]s and [[Wolfenstein SS|SS Nazis]] contain only 5 bullets (10 at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels) and, unlike preexisting clips, disappear when crushed beneath [[door]]s or [[Crushing ceiling|moving ceilings]].
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[[File:ClipE1M1.png|thumb|One of two ammo clips sitting in corners of the penultimate room in [[Doom]], [[E1M1: Hangar (Doom)|E1M1: Hangar]].]]
 +
A '''clip''' is a gray (or steel) weapon magazine containing 10 bullets, [[ammo]] for the [[pistol]] or the [[chaingun]] (20 on the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels). The clips dropped by defeated [[Zombieman|zombiemen]] and [[Wolfenstein SS|SS Nazis]] contain only 5 bullets each (10 on ITYTD and NM) and, unlike preexisting clips, disappear when crushed beneath [[door]]s or [[Crushing ceiling|moving ceilings]].
  
Each bullet does between 5 and 15 [[hit point]]s of damage (determined using Doom's [[pseudorandom number generator]]). Note that, although shots fired by troopers and SS Nazis inflict only 3-15 points each, the bullets in their dropped ammo clips behave like any other bullets when used by the player.
+
Each bullet does between 5 and 15 [[hit point]]s of damage (determined using Doom's [[pseudorandom number generator]]). Note that, although shots fired by zombies and the Wolfenstein SS inflict only 3-15 points each, the bullets in their dropped ammo clips behave like any other bullets when used by the player.
  
Although referred to in the game as ''clips'', the objects depicted are clearly ''magazines''; that is to say, they contain bullets rather than merely hold them in place.[http://www.thegunzone.com/clips-mags.html] Then again, in real life, magazines, especially pistol magazines, are sometimes refered to as "clips".
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Although referred to as {{wp|Clip (firearms)|clip}}s in the game, the items depicted are more properly known as {{wp|Magazine (firearms)|magazine}}s; that is, they contain bullets rather than merely hold them in place.
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== Data ==
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Ammo clip data
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!colspan="2"|Clip data
 
|-
 
|-
| Thing type||2007 (decimal), 7D7 (hex)
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| [[Thing types|Thing type]]||2007 (decimal), 7D7 (hex)
 
|-
 
|-
| Appears in||Shareware Doom<br>Registered Doom<br>Ultimate Doom<br>Doom II/Final Doom
+
| [[Mobj|Enum]]||MT_CLIP (63)
 +
|-
 +
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom
 
|-
 
|-
 
| Radius||20
 
| Radius||20
 
|-
 
|-
| Sprite||CLIP
+
| Height||16
 +
|-
 +
| [[Sprite]]||CLIP
 
|-
 
|-
| Class||Ammo<br>Pickup
+
| Frames||1 (A)
 
|-
 
|-
 +
| [[Thing types|Class]]|||[[Ammo]]<br/>Pickup
 
|}
 
|}
  
 
== Appearance statistics ==
 
== Appearance statistics ==
  
The [[IWAD]]s contain the following numbers of ammo clips (excluding those of dead Troopers):
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In the [[IWAD]]s the clip is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|''[[Knee-Deep in the Dead]]''||[[E1M1: Hangar]]||E1M1: Hangar||E1M1: Hangar
 +
|-
 +
|''[[The Shores of Hell]]''||[[E2M1: Deimos Anomaly]]||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly
 +
|-
 +
|''[[Inferno]]''||[[E3M1: Hell Keep]]||E3M1: Hell Keep||E3M1: Hell Keep
 +
|-
 +
|''[[Thy Flesh Consumed]]''||[[E4M1: Hell Beneath]]||E4M1: Hell Beneath||E4M1: Hell Beneath
 +
|-
 +
|[[Doom II]]||[[MAP01: Entryway]]||MAP01: Entryway||MAP01: Entryway
 +
|-
 +
|[[TNT: Evilution]]||[[MAP02: Human BBQ]]||MAP02: Human BBQ||MAP02: Human BBQ
 +
|-
 +
|[[Plutonia Experiment]]||[[MAP08: Realm]]||MAP08: Realm||MAP08: Realm
 +
|}
 +
{{col-break}}
 
{| {{prettytable}}
 
{| {{prettytable}}
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
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!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|''Knee-Deep in the Dead''||E1M1: Hangar||E1M1: Hangar||E1M1: Hangar
 +
|-
 +
|''The Shores of Hell''||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly
 +
|-
 +
|''Inferno''||E3M1: Hell Keep||E3M1: Hell Keep||E3M1: Hell Keep
 +
|-
 +
|''Thy Flesh Consumed''||E4M1: Hell Beneath||E4M1: Hell Beneath||E4M1: Hell Beneath
 +
|-
 +
|Doom II||MAP01: Entryway||MAP01: Entryway||MAP01: Entryway
 +
|-
 +
|TNT: Evilution||MAP02: Human BBQ||MAP02: Human BBQ||MAP02: Human BBQ
 +
|-
 +
|Plutonia Experiment||MAP08: Realm||MAP08: Realm||MAP08: Realm
 +
|}
 +
{{col-end}}
 +
 
 +
The IWADs contain the following numbers of clips per skill level (excluding those of dead former humans):
 +
 
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''50''||''55''||''53''
 +
|-
 +
|style="text-align: left;"|''[[The Shores of Hell]]''||''60''||''59''||''57''
 +
|-
 +
|style="text-align: left;"|''[[Inferno]]''||''45''||''49''||''48''
 +
|-
 +
|style="text-align: left;"|[[Doom|Doom (registered)]]||155||163||158
 +
|-
 +
|style="text-align: left;"|''[[Thy Flesh Consumed]]''||''16''||''16''||''16''
 +
|-
 +
|style="text-align: left;"|[[Ultimate Doom]]||171||179||174
 +
|-
 +
|style="text-align: left;"|[[Doom II]]||92||101||103
 +
|-
 +
|style="text-align: left;"|[[TNT: Evilution]]||36||37||37
 +
|-
 +
|style="text-align: left;"|[[Plutonia Experiment]]||52||52||52
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 
|-
 
|-
|[[Ultimate Doom]]||171||179||174
+
|style="text-align: left;"|''Knee-Deep in the Dead''||''50''||''55''||''53''
 
|-
 
|-
|[[Doom II]]||92||101||103
+
|style="text-align: left;"|''The Shores of Hell''||''61''||''60''||''58''
 
|-
 
|-
|[[TNT: Evilution]]||36||37||37
+
|style="text-align: left;"|''Inferno''||''45''||''49''||''48''
 
|-
 
|-
|[[Plutonia]]||52||52||52
+
|style="text-align: left;"|Doom (registered)||156||164||159
 +
|-
 +
|style="text-align: left;"|''Thy Flesh Consumed''||''16''||''16''||''16''
 +
|-
 +
|style="text-align: left;"|Ultimate Doom||172||180||175
 +
|-
 +
|style="text-align: left;"|Doom II||92||101||103
 +
|-
 +
|style="text-align: left;"|TNT: Evilution||41||42||42
 +
|-
 +
|style="text-align: left;"|Plutonia Experiment||52||52||52
 
|}
 
|}
 +
{{col-end}}
 +
 +
== Doom RPG ==
 +
 +
In [[Doom RPG]], the clip is called a ''bullet box''.  It gives the player either 4 or 10 bullets.
  
 
{{Doom ammo}}
 
{{Doom ammo}}
[[Category:Ammo]]
 

Revision as of 12:16, 3 July 2017

This article is about the Doom item. For the Strife item, see Bullet clip.
One of two ammo clips sitting in corners of the penultimate room in Doom, E1M1: Hangar.

A clip is a gray (or steel) weapon magazine containing 10 bullets, ammo for the pistol or the chaingun (20 on the I'm Too Young To Die and Nightmare! skill levels). The clips dropped by defeated zombiemen and SS Nazis contain only 5 bullets each (10 on ITYTD and NM) and, unlike preexisting clips, disappear when crushed beneath doors or moving ceilings.

Each bullet does between 5 and 15 hit points of damage (determined using Doom's pseudorandom number generator). Note that, although shots fired by zombies and the Wolfenstein SS inflict only 3-15 points each, the bullets in their dropped ammo clips behave like any other bullets when used by the player.

Although referred to as clips in the game, the items depicted are more properly known as magazines; that is, they contain bullets rather than merely hold them in place.

Data

Clip data
Thing type 2007 (decimal), 7D7 (hex)
Enum MT_CLIP (63)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Height 16
Sprite CLIP
Frames 1 (A)
Class Ammo
Pickup

Appearance statistics

In the IWADs the clip is first encountered on these maps per skill level:

The IWADs contain the following numbers of clips per skill level (excluding those of dead former humans):

Doom RPG

In Doom RPG, the clip is called a bullet box. It gives the player either 4 or 10 bullets.