Difference between revisions of "Combat Shock"
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{{wad | {{wad | ||
− | | | + | |author=Daniel Jakobsson |
− | |type= | + | |type=u |
+ | |port=Boom-compatible | ||
|iwad=Plutonia | |iwad=Plutonia | ||
|year=2011 | |year=2011 | ||
|screenshot=CombatShockTitle.png | |screenshot=CombatShockTitle.png | ||
− | |caption= | + | |caption=Menu screen |
|link={{ig|id=16665}} | |link={{ig|id=16665}} | ||
}} | }} | ||
− | '''Combat Shock''' ('''C-SHOCK.WAD''') is a [[ | + | '''Combat Shock''' ('''C-SHOCK.WAD''') is a four level mapset for [[The Plutonia Experiment]] and [[Boom]] compatible [[source port]]s, although the author erroneously stated the compatibility to be [[limit-removing]] in the provided text file.{{cite web|author=[[Daniel Jakobsson (dannebubinga)|Jakobsson, Daniel (dannebubinga)]]|title=|url={{dwforumsp|958028|Combat Shock now on /idgames}}|publication=[[Doomworld]]|publishdate=30 March 2011|accessdate=5 May 2021}}{{cite web|author=[[Graham Burgess (Grazza)|Burgess, Graham (Grazza)]]|title=|url={{dwforumsp|1035657|Combat Shock now on /idgames}}|publication=Doomworld|publishdate=15 December 2011|accessdate=5 May 2021}}{{cite web|author=Jakobsson, Daniel (dannebubinga)|title=|url={{dwforumsp|1035659|Combat Shock now on /idgames}}|publication=Doomworld|publishdate=15 December 2011|accessdate=5 May 2021}} It was uploaded to the [[idgames archive]] in December [[Timeline of mod releases#2011|2011]], by [[Daniel Jakobsson (dannebubinga)]]. |
== Content == | == Content == | ||
{{col-begin|width=auto}} | {{col-begin|width=auto}} | ||
− | {{col-break|width= | + | {{col-break|width=25%}} |
=== Levels === | === Levels === | ||
* [[MAP01: Agitator (Combat Shock)|MAP01: Agitator]] | * [[MAP01: Agitator (Combat Shock)|MAP01: Agitator]] | ||
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===Soundtrack=== | ===Soundtrack=== | ||
− | * MAP01: [[TNT Evilution]] | + | * MAP01: "[[Final Doom TNT music|AimShootKill]]" by [[Tom Mustaine]] ''(from [[TNT: Evilution]])'' |
− | * MAP02: | + | * MAP02: "[[Hexen music|Grove]]" by [[Kevin Schilder]] ''(from [[Hexen]])'' |
− | * MAP03: Jay Reichard | + | * MAP03: Remix by [[Jay Reichard (silentzorah)]] of "[[Doom II music|Opening to Hell]]" |
− | * MAP04: | + | * MAP04: "Gut Wrencher" by [[Robert Prince]] ''(from [[Duke Nukem 3D]])'' |
+ | * [[Title screen]]: "Cats Lair Theme" from ''{{wp|ThunderCats}}'' | ||
+ | * [[Intermission screen]]: MIDI version of "Laura Palmer's Theme" from ''{{wp|Twin Peaks}}'' (by {{wp|Angelo Badalamenti}}) | ||
{{col-end}} | {{col-end}} | ||
+ | |||
+ | == See also == | ||
+ | * [[Combat Shock 2]] | ||
== External links == | == External links == | ||
* {{idgames|id=16665}} | * {{idgames|id=16665}} | ||
+ | * {{dsda2|wad=c-shock}} | ||
+ | * {{onemandoom|page=2013/06/combat-shock-c-shockwad.html}} | ||
+ | ==References== | ||
+ | <references /> | ||
{{minor stub}} | {{minor stub}} | ||
+ | [[Category:Slaughter maps]] |
Latest revision as of 13:33, 13 February 2023
Combat Shock | |
---|---|
Menu screen | |
Author | Daniel Jakobsson |
Port | Boom-compatible |
IWAD | Plutonia |
Year | 2011 |
Link | Doomworld/idgames |
Combat Shock (C-SHOCK.WAD) is a four level mapset for The Plutonia Experiment and Boom compatible source ports, although the author erroneously stated the compatibility to be limit-removing in the provided text file.[1][2][3] It was uploaded to the idgames archive in December 2011, by Daniel Jakobsson (dannebubinga).
Content[edit]
Levels[edit] |
Soundtrack[edit]
|
See also[edit]
External links[edit]
- Combat Shock at Doomworld/idgames
- Combat Shock at the Doom Speed Demo Archive
- Review at ONEMANDOOM: WAD Reviews
References[edit]
- ↑ Jakobsson, Daniel (dannebubinga) (30 March 2011). Combat Shock now on /idgames. Doomworld. Retrieved 5 May 2021.
- ↑ Burgess, Graham (Grazza) (15 December 2011). Combat Shock now on /idgames. Doomworld. Retrieved 5 May 2021.
- ↑ Jakobsson, Daniel (dannebubinga) (15 December 2011). Combat Shock now on /idgames. Doomworld. Retrieved 5 May 2021.
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