Community Chest 3
From DoomWiki.org
Community Chest 3 | |
---|---|
Authors | Various |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2007 |
Link | Doomworld/idgames |
Community Chest 3 (cchest3.wad) is a 2007 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port to play. It is the second sequel to Community Chest, preceded by Community Chest 2 and followed by Community Chest 4. It was one of the winners of Doomworld's Cacowards for 2007.
It was originally started in early 2005 by Andrew Stine as a ZDoom project. When progress later proved lacking, however, the project was canceled. In the summer of 2006, it was revived by Andy Leaver as a Boom project, and it was eventually released on November 22, 2007. On November 26, 2007, a hotfix was released to fix bugs in a few maps (notably MAP05: Living Hell), along with some other changes.
Content
Levels
|
Soundtrack
1. ^ Arranged for MIDI by RazTor. |
Built-in demos
Community Chest 3 is the first in the series to feature built-in demos. They were recorded by Eric Baker (The Green Herring) using Boom v2.02, and replace all three of the default demos. The demos levels for the megawad are:
Demo | Level | Length |
---|---|---|
DEMO1 | MAP02: Ion Storm | 1:03.57 |
DEMO2 | MAP13: Welcome to the Machine | 1:11.77 |
DEMO3 | MAP25: Fate in Blood | 1:00.20 |
External links
- Community Chest 3 at Doomworld/idgames
- Community Chest 3 (archived 🏛) at the Doomed Speed Demos Archive
Community Chest series | |
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Doom II | Community Chest • Community Chest 2 • Community Chest 3 • Community Chest 4 |
Doom 64 | Community Chest 64 |