Difference between revisions of "Community Is Falling 3"

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{{wad
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|author=Samuel Villarreal
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|port=ZDoom
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|type=m
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|iwad=Doom II
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|year=2008
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|link={{ig|id=15252}}
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|caco=2008
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|category=Mockaward
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}}
 
{{stub}}
 
{{stub}}
 
'''Community Is Falling 3''' is a [[ZDoom]] [[megawad]], released in 2008 by [[Samuel Villarreal (Kaiser)]].  It recieved the ''Mockaward'' for best [[joke WAD]] at that year's [[Cacowards 2008|Cacowards]].
 
'''Community Is Falling 3''' is a [[ZDoom]] [[megawad]], released in 2008 by [[Samuel Villarreal (Kaiser)]].  It recieved the ''Mockaward'' for best [[joke WAD]] at that year's [[Cacowards 2008|Cacowards]].
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== External links ==
 
== External links ==
  
* {{idgames|id=15252|Community Is Falling 3}}
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* {{idgames|id=15252}}
  
[[Category:Megawads]]
 
 
[[Category:Joke WADs]]
 
[[Category:Joke WADs]]
[[Category:Cacoward winners]]
 
[[Category:2008 WADs]]
 
[[Category:ZDoom WADs]]
 
[[Category:PWADs by name]]
 

Revision as of 06:33, 30 August 2018

Community Is Falling 3
Add a screenshot and caption
Author Samuel Villarreal
Port ZDoom
IWAD Doom II
Year 2008
Link Doomworld/idgames
Cacoward.png This mod received one of the 2008 Cacowards on Doomworld in the Mockaward category!
Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

Community Is Falling 3 is a ZDoom megawad, released in 2008 by Samuel Villarreal (Kaiser). It recieved the Mockaward for best joke WAD at that year's Cacowards.

The plot centers around the 2006 leak of KDiZD's test build. A nameless protagonist, "The Hacker", must find the culprit while fending off the hordes of Doomworld and #zdoom, who each accuse the other of the crime, before the Doom community is torn apart. Characters and settings poke fun at forum drama, Doom 3 fans, and the state of the gaming industry.

Despite this silliness, the mod is considered a first-class technical achievement. ACS is heavily used to add engine features such as an inventory system, robust character dialogs, and improved monster AI. Presumably as a result of such labor-intensive efforts, the project took three years to complete and caused Kaiser (as stated in the readme) to swear off ZDoom modding thenceforth.

Levels

External links