Difference between revisions of "Congestion 1024"

From DoomWiki.org

[unchecked revision][unchecked revision]
m (Levels)
Line 1: Line 1:
'''Congestion 1024''' is a 2005 [[megawad]] for [[Doom II]]. All maps are designed so that the playing area fits entirely within a 1024×1024-sized area. Authors were allowed to define sectors outside of this area for the purposes of gameplay, detail and scenery, as long as they are not reachable. The only exception to this is [[MAP19: Lip Service (Congestion 1024)|MAP19: Lip Service]], where the exit room exists outside of the 1024×1024 boundary.
+
'''Congestion 1024''' is a 2005 [[megawad]] for [[Doom II]]. All maps are designed so that the playing area fits entirely within a 1024×1024-sized area. Authors were allowed to define sectors outside of this area for the purposes of gameplay, detail and scenery, as long as they are not reachable. [[MAP01: Water Facility (Congestion 1024)|MAP01]] and [[MAP19: Lip Service (Congestion 1024)|MAP19]], however, include accessible areas outside of the 1024×1024 boundary.
  
 
This project was influenced by the [[Exquisite Corpse]] [[community]] [[WAD]].
 
This project was influenced by the [[Exquisite Corpse]] [[community]] [[WAD]].
  
 
Although the soundtrack contains songs from other sources (notably the theme of [[Memento Mori II]] [[MAP10: Clear for Death (Memento Mori II)|MAP10: Clear for Death]] as the theme of [[MAP01: Water Facility (Congestion 1024)|MAP01: Water Facility]],) much of it consists of original compositions by Ray Schmitz (shitbag).
 
Although the soundtrack contains songs from other sources (notably the theme of [[Memento Mori II]] [[MAP10: Clear for Death (Memento Mori II)|MAP10: Clear for Death]] as the theme of [[MAP01: Water Facility (Congestion 1024)|MAP01: Water Facility]],) much of it consists of original compositions by Ray Schmitz (shitbag).
 +
 +
A spiritual successor, [[Claustrophobia 1024]], was released in 2009.
  
 
== Levels ==
 
== Levels ==

Revision as of 18:17, 18 June 2009

Congestion 1024 is a 2005 megawad for Doom II. All maps are designed so that the playing area fits entirely within a 1024×1024-sized area. Authors were allowed to define sectors outside of this area for the purposes of gameplay, detail and scenery, as long as they are not reachable. MAP01 and MAP19, however, include accessible areas outside of the 1024×1024 boundary.

This project was influenced by the Exquisite Corpse community WAD.

Although the soundtrack contains songs from other sources (notably the theme of Memento Mori II MAP10: Clear for Death as the theme of MAP01: Water Facility,) much of it consists of original compositions by Ray Schmitz (shitbag).

A spiritual successor, Claustrophobia 1024, was released in 2009.

Levels

See also

External links