Cursed prowler

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Revision as of 08:11, 22 March 2021 by Gauss (talk | contribs) (Add lore)


The cursed prowler as it appears in the Codex.

The cursed prowler is a monster introduced in The Ancient Gods, Part Two. It is a variant of the prowler, identified by its a sickly green skin and bioluminescent claws.

Tactical analysis

The cursed prowler acts similarly to its normal variant, throwing projectiles from afar and teleporting to the player for surprise attacks. As long as the player avoids being hit, the cursed prowler can be killed like its regular counterpart.

If the player is struck by the cursed prowler's attacks, they will be afflicted with a curse that deals constant damage over time and prevents dashing; it will also be impossible to target the prowler with lock-on weapons. The only way to end the curse is to kill the prowler with a blood punch. The prowler's location will be indicated on the screen when cursed, but it will often try to get away from its target.

Lore

The cursed prowler's claws are laced with a necrotic poison, a type of blood magic that few have the knowledge to conjure. One swipe curdles the victim's blood and drains their life; killing the caster is the only way to end the curse.