DEX
From DoomWiki.org
This article or section is a stub. Please help the Doom Wiki by adding to it. |
DEX was a level editor developed internally at Midway Games by programmer Aaron Seeler, replacing DoomEd for work on the Doom 64 project. According to mappers Randy Estrella and Tim Heydelaar, its development was necessitated by the drastic alterations made to the map format in order to support colored lighting and macros.
Williams Entertainment • Midway Games | ||
---|---|---|
Employees | ||
Games
Doom for Sony PlayStation • Final Doom for Sony PlayStation • Doom 64 • Super NES (publisher)
Canceled: Doom Absolution |