DMTexas

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DMTexas
Add a screenshot and caption
Author David Bruni
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

DMTexas is a single-level PWAD for Doom, designed by David Bruni in 1994. It was originally released as DMTexas.wad, then updated to add multiplayer support and re-released as DMTexas1.wad.

Walkthrough[edit]

Map of DMTexas
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Heading north from the start through the door, you will reach an outdoor area. Here, there are three paths to the south all seemingly leading to dead ends. All of them have secret doors at the end. The easternmost one leads to a chaingun and four boxes of bullets. (sector 102)
  2. The westernmost door (see #1) leads to a backpack, three boxes of bullets, and two medikits. (sector 119)
  3. The middle door (see #1) leads to a staircase and corridor to another secret door. (sector 277)
  4. This secret door (see #3) leads to four boxes of rockets and a red key. (sector 297)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 355)
  2. facing south. (thing 356)
  3. facing west. (thing 357)
  4. facing east. (thing 358)
  5. facing east. (thing 359)
  6. facing east. (thing 360)

Statistics[edit]

Map data[edit]

Things 361
Vertices 1196*
Linedefs 1389
Sidedefs 1856
Sectors 329
* The vertex count without the effect of node building is 1049.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]