Difference between revisions of "DOOM2.WAD"
From DoomWiki.org
[checked revision] | [checked revision] |
(→Console versions: Unity ports information) |
(→Latest versions of Doom II: Bethesda.net IWAD version) |
||
Line 27: | Line 27: | ||
|- | |- | ||
| CRC-32 || 927a778a | | CRC-32 || 927a778a | ||
+ | |} | ||
+ | |||
+ | A version of Doom 2 from [[Bethesda.net]] packaged with the vanilla engine contains a modified IWAD with similar resources as BFG Editions, is {{c|14,603,212}} byte in size, contains {{c|2,919}} entries, and has the following hashes: | ||
+ | |||
+ | {| {{prettytable|class=dw-codetable}} | ||
+ | ! Hash type !! Hash code | ||
+ | |- | ||
+ | | MD5 || 97573aaf26957099ed45e61d81a0a1a3 | ||
+ | |- | ||
+ | | SHA-1 || f1b6ba94352d53f646b67c01d2da88c5c40e3179 | ||
+ | |- | ||
+ | | CRC-32 || 62fd057f | ||
|} | |} | ||
Revision as of 17:02, 31 March 2020
This article gives technical information about the Doom II data file. For gameplay information and walkthroughs, see Doom II.
DOOM2.WAD is the IWAD used by Doom II.
Latest versions of Doom II
Version 1.9 is 14,604,584 bytes in size, is dated 1995-02-01, and contains 2,919 entries. It has the following hashes:
Hash type | Hash code |
---|---|
MD5 | 25e1459ca71d321525f84628f45ca8cd |
SHA-1 | 7ec7652fcfce8ddc6e801839291f0e28ef1d5ae7 |
CRC-32 | ec8725db |
The BFG Edition version is 14,691,821 bytes in size, contains 2,935 entries, and has the following hashes:
Hash type | Hash code |
---|---|
MD5 | c3bea40570c23e511a7ed3ebcd9865f7 |
SHA-1 | a59548125f59f6aa1a41c22f615557d3dd2e85a9 |
CRC-32 | 927a778a |
A version of Doom 2 from Bethesda.net packaged with the vanilla engine contains a modified IWAD with similar resources as BFG Editions, is 14,603,212 byte in size, contains 2,919 entries, and has the following hashes:
Hash type | Hash code |
---|---|
MD5 | 97573aaf26957099ed45e61d81a0a1a3 |
SHA-1 | f1b6ba94352d53f646b67c01d2da88c5c40e3179 |
CRC-32 | 62fd057f |
Older versions
Version | File date | Size (bytes) | Entries | MD5 | SHA-1 | CRC-32 |
---|---|---|---|---|---|---|
1.666g | 1994-08-29 | 14,824,716 | 2,934 | d9153ced9fd5b898b36cc5844e35b520 | a4ce5128d57cb129fdd1441c12b58245be55c8ce | c08005f7 |
1.666 | 1994-08-29 | 14,943,400 | 2,956 | 30e3c2d0350b67bfbf47271970b74b2f | 6d559b7ceece4f5ad457415049711992370d520a | e2a683bd |
1.7 | 1994-09-21 | 14,612,688 | 2,919 | ea74a47a791fdef2e9f2ea8b8a9da13b | 78009057420b792eacff482021db6fe13b370dcc | 47daeb2e |
1.7a | 1994-10-18 | 14,612,688 | 2,919 | d7a07e5d3f4625074312bc299d7ed33f | 70192b8d5aba65c7e633a7c7bcfe7e3e90640c97 | 952f6baa |
1.8f | 1994-12-01 | 14,607,420 | 2,914 | 3cb02349b3df649c86290907eed64e7b | d510c877031bbd5f3d198581a2c8651e09b9861f | 27eaae69 |
1.8 | 1995-01-20 | 14,612,688 | 2,919 | c236745bb01d89bbb866c8fed81b6f8c | 79c283b18e61b9a989cfd3e0f19a42ea98fda551 | 31bd3bc0 |
Console versions
Port | Size (bytes) | Entries | MD5 | SHA-1 | CRC-32 |
---|---|---|---|---|---|
Doom Classic Unity port 1.0 | 14,668,180 | 2.920 | e7395bd5e838d58627bd028871efbc14 | 9b39107b5bcfd1f989bcfe46f68dbc1f49222922 | 897339a7 |
Doom Classic Unity port 1.1 | 14,685,607 | 2.920 | 7895d10c281305c45a7e5f01b3f7b1d8 | b723882122e90b61a1d92a11dcfcf9cbf95a407e | 22c291c8 |
Xbox 360 BFG Edition | 14,677,988 | 2,931 | f617591a6c5d07037eb716dc4863e26b | b7ba1c68631023ea1aab1d7b9f7f6e9afc508f39 | 1350e452 |
XBLA standalone | 14,685,034 | 2,931 | 43c2df32dc6c740cb11f34dc5ab693fa | 55e445badd63d8841ebea887910c26c62c7f525e | 3f2b4852 |
Xbox Resurrection of Evil | 14,683,458 | 2,931 | a793ebcdd790afad4a1f39cc39a893bd | 1c91d86cd8a2f3817227986503a6672a5e1613f0 | 218030c8 |
PlayStation Network | 14,599,800 | 2,919 | 4c3db5f23b145fccd24c9b84aba3b7dd | ca8db908a7c9fbac764f34c148f0bcc78d18553e | 7755acfc |
Nintendo Switch | 14,668,180 | 2,920 | e7395bd5e838d58627bd028871efbc14 | 9b39107b5bcfd1f989bcfe46f68dbc1f49222922 | 897339a7 |
Tapwave Zodiac | 14,639,397 | 2,923 | 9640fc4b2c8447bbd28f2080725d5c51 | 2cda310805397ae44059bbcaed3cd602f4864a82 | 541a97c2 |
Notes
The BFG Edition variant of the DOOM2.WAD file is inappropriately marked as a PWAD and the TITLEPIC lump is missing. This will cause some source ports to malfunction or to issue warning messages when using it.