Difference between revisions of "Daniel Trim (dt )"
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* [[Doom 64 for Doom II]] ({{ig|id=19170}}) | * [[Doom 64 for Doom II]] ({{ig|id=19170}}) | ||
** MAP06: Outpost Omega | ** MAP06: Outpost Omega | ||
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+ | ===2020=== | ||
+ | * [[NOVA III]] ({{dwforums|98624}}) | ||
+ | ** MAP13: Tomb of Solitude | ||
+ | ** MAP27: Beta Three | ||
{{DEFAULTSORT:Trim, Daniel}} | {{DEFAULTSORT:Trim, Daniel}} | ||
[[Category:Mappers]] | [[Category:Mappers]] |
Revision as of 18:15, 4 January 2020
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Daniel Trim (alias dt_, formerly Bad Bob) is a Doom level designer who contributed to a number of community projects.
Body of work
2002
- Redux.wad (Doomworld/idgames)
2003
2015
2016
2017
- Confinement 256 (Doomworld/idgames)
- CONF29: Population 256
- CONF50: Johnny Boy
- TNT: Resistance (Doomworld/idgames)
- MAP07: Rust Peak
- Doomworld Mega Project 2017 (Doomworld/idgames)
2018
- Doom 64 for Doom II (Doomworld/idgames)
- MAP06: Outpost Omega
2020
- NOVA III (Doomworld forums thread)
- MAP13: Tomb of Solitude
- MAP27: Beta Three