Daniel Trim (dt_)
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Daniel Trim (alias dt_, formerly Bad Bob) is a British Doom level designer who contributed to a number of community projects, most notably Mutiny and NOVA III.
Contents
Body of workEdit
2002Edit
- Redux.wad (Doomworld/idgames)
2003Edit
2015Edit
2016Edit
- Approach 2 (Doomworld forums thread)
- Mutiny (Doomworld/idgames)
- MAP05: Slums
- MAP06: Faceless Corporation (with Angry Saint and CorSair)
- MAP09: Construction Site (with Chris Harriman (Impboy) and Doomkid)
- MAP10: Generator (with scifista42 and Dávid Norbert (NoneeLlama))
- MAP15: Breaching the Unknown (with KevinHEZ)
- Doomworld Mega Project 2016 (Doomworld/idgames)
2017Edit
- Confinement 256 (Doomworld/idgames)
- TNT: Resistance (Doomworld/idgames)
- Doomworld Mega Project 2017 (Doomworld/idgames)
2018Edit
2019Edit
2020Edit
- Bloody Rust 3 (Doomworld/idgames)
- MAP03: Smelting Point
- Akeldama (Doomworld/idgames)