Daniel Trim (dt_)
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Daniel Trim (alias dt_, formerly Bad Bob) is a British Doom level designer who contributed to a number of community projects, most notably Mutiny and NOVA III.
Body of work
2002
- Redux.wad (Doomworld/idgames)
2003
2015
2016
2017
- Confinement 256 (Doomworld/idgames)
- CONF29: Population 256
- CONF50: Johnny Boy
- TNT: Resistance (Doomworld/idgames)
- MAP07: Rust Peak
- Doomworld Mega Project 2017 (Doomworld/idgames)
2018
- Doom 64 for Doom II (Doomworld/idgames)
- MAP06: Outpost Omega
2019
2020
- Bloody Rust 3 (Doomworld/idgames)
- MAP03: Smelting Point
- Akeldama (Doomworld/idgames)