Difference between revisions of "Dark Side of the Mind"

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{{The Final Gathering}}
 
{{The Final Gathering}}
 
'''Dark Side of the Mind''' is a 1995 [[Doom II]] map by [[Daniel Norman (Stormin)|Daniel Norman]]. Originally released stand-alone on April 18, 1995, it was later incorporated without changes as the fifth map of [[The Final Gathering]]. The level is extremely non-linear and well-interconnected, designed to be used in [[deathmatch]] as well as in single-player mode.
 
'''Dark Side of the Mind''' is a 1995 [[Doom II]] map by [[Daniel Norman (Stormin)|Daniel Norman]]. Originally released stand-alone on April 18, 1995, it was later incorporated without changes as the fifth map of [[The Final Gathering]]. The level is extremely non-linear and well-interconnected, designed to be used in [[deathmatch]] as well as in single-player mode.

Revision as of 08:04, 27 April 2016

This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
The Final Gathering maps

Dark Side of the Mind is a 1995 Doom II map by Daniel Norman. Originally released stand-alone on April 18, 1995, it was later incorporated without changes as the fifth map of The Final Gathering. The level is extremely non-linear and well-interconnected, designed to be used in deathmatch as well as in single-player mode.

The map makes use of an arch-vile to resurrect previously crushed monsters so as to repopulate an area, but contrarily to The Waterfront there are no author notes telling whether the ghost monster bug was actually desired.

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

Walkthrough

[[File: |thumb|300px|Map of **]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

This map has no official secret.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 0
Vertices 0
Linedefs 0
Sidedefs 0
Sectors 0

Things

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 0 0 0
Shotgun guy 0 0 0
Heavy weapon dude 0 0 0
Imp 0 0 0
Lost soul 0 0 0
Demon 0 0 0
Spectre 0 0 0
Revenant 0 0 0
Cacodemon 0 0 0
Pain elemental 0 0 0
Hell knight 0 0 0
Baron of Hell 0 0 0
Arachnotron 0 0 0
Mancubus 0 0 0
Arch-vile 0 0 0
Spiderdemon 0 0 0
Cyberdemon 0 0 0
Wolfenstein SS 0 0 0
Commander Keen 0 0 0
Romero's head 0 0 0
Monster spawner 0 0 0
Spawn spot 0 0 0
Weapons 1-2 3 4-5
Chainsaw 0 0 0
Shotgun 0 0 0
Super shotgun 0 0 0
Chaingun 0 0 0
Rocket launcher 0 0 0
Plasma gun 0 0 0
BFG9000 0 0 0
Ammunition 1-2 3 4-5
Clip 0 0 0
Box of bullets 0 0 0
4 shotgun shells 0 0 0
Box of shotgun shells 0 0 0
Rocket 0 0 0
Box of rockets 0 0 0
Energy cell 0 0 0
Energy cell pack 0 0 0
Health & Armor 1-2 3 4-5
Stimpack 0 0 0
Medikit 0 0 0
Armor 0 0 0
Megaarmor 0 0 0
Items 1-2 3 4-5
Armor bonus 0 0 0
Health bonus 0 0 0
Supercharge 0 0 0
Megasphere 0 0 0
Backpack 0 0 0
Berserk 0 0 0
Computer area map 0 0 0
Invulnerability 0 0 0
Light amplification visor 0 0 0
Partial invisibility 0 0 0
Radiation shielding suit 0 0 0
Keys 1-2 3 4-5
Blue keycard 0 0 0
Blue skull key 0 0 0
Red keycard 0 0 0
Red skull key 0 0 0
Yellow keycard 0 0 0
Yellow skull key 0 0 0
Miscellaneous 1-2 3 4-5
Cooperative start 0 0 0
Deathmatch start 0 0 0
Exploding barrel 0 0 0
Teleport landing 0 0 0
Voodoo doll 0 0 0

Technical information

Inspiration and development

Trivia

See also

Sources

External links

External links