Darkwolf
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Darkwolf is a Doom level designer who contributed to several community projects.
Body of work[edit]
2002[edit]
- Suck a Sage (Doomworld/idgames)
- Star Portal Crisis Demo (Doomworld/idgames)
- Wheat Thin Fortress (Doomworld/idgames)
2003[edit]
- In the Vicinity of Death (Doomworld/idgames)
- The Duel (Doomworld/idgames)
- Legacy Tag (Doomworld/idgames)
- Phoebus Strikes! (Doomworld/idgames)
2006[edit]
2009[edit]
- GoldenEye Doom2 (Doomworld/idgames)
- MAP14: Depot
2016[edit]
- Star Portal Return (Doomworld/idgames)
External links[edit]
- Darkwolf's Doom Page (archived 🏛)