David Rotramel
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David Rotramel is a Doom level designer known for one standalone release before moving on to join The Alpha Dog Alliance mapping team behind the STRAIN project, for which he contributed two maps.
Body of work[edit]
1995[edit]
- Doomsday (with Chris Berger) (Doomworld/idgames)
1997[edit]
- STRAIN (Original: Doomworld/idgames; 2015 repackage: Doomworld/idgames)
