dead.air

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dead.air
Title screen
Author Xaser Acheron
Port GZDoom
IWAD Doom II
Year 2016
Link Doomworld forums thread
Cacoward.png This mod received one of the 2017 Cacowards on Doomworld!
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

dead.air is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. It was released in December 2016 and is the spiritual sequel to his map dead.wire. It received one of the 2017 Cacowards.

Plot

After some "rather unusual signal interference" the global news network is down for repairs, and a top UAC network engineer (the player himself) is assigned to debug the system.

The WAD "tells the tale of what happens next..."

Weapons

The WAD includes the following weapons to the game:


Walkthrough

Map of dead.air
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 204)
  2. (sector 650)
  3. (sector 943)
  4. (sector 1174)
  5. (sector 1493)
  6. (sector 1905)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 3238
Vertices 12384
Linedefs 15253
Sidedefs 26438
Sectors 2605

Things

This level contains the following numbers of things:

Technical information

Inspiration and development

Trivia

See also

Sources

External links