Difference between revisions of "Dead Simple clone"

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A '''Dead Simple clone''' is a map which emulates {{ml|MAP07: Dead Simple (Doom II)}}: the action is centered on an arena fight, usually against [[mancubus|mancubi]], [[arachnotron]]s, or both, using [[tag 666]] and [[tag 667]] or other special effects which trigger on elimination of a species of monsters. This is used to setup consecutive waves of attack.
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A '''Dead Simple clone''' is a map which emulates {{ml|MAP07: Dead Simple (Doom II)}}: the action is centered on an arena fight, usually against [[mancubus|mancubi]], [[arachnotron]]s, or both, using [[tag 666]] and [[tag 667]] or other special effects which trigger on elimination of a species of monster. This is used to set up consecutive waves of attack.
  
 
== List of Dead Simple clones ==
 
== List of Dead Simple clones ==
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* [[MAP07: Red Like Jungle (MAYhem 2012)|Red Like Jungle (MAYhem 2012)]]
 
* [[MAP07: Red Like Jungle (MAYhem 2012)|Red Like Jungle (MAYhem 2012)]]
 
* [[MAP07: Bad Reception (Going Down)|Bad Reception (Going Down)]]
 
* [[MAP07: Bad Reception (Going Down)|Bad Reception (Going Down)]]
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* [[MAP07: Witch Space (Doom 2 Reloaded)|Witch Space (Doom 2 Reloaded)]]
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* [[MAP07: Deadly (Scythe)|Deadly (Scythe)]]
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* [[MAP07: Staging Area (Brutal Doom: Hell on Earth Starter Pack)|Staging Area (Brutal Doom: Hell on Earth Starter Pack)]]
  
 
[[Category:Mapping concepts]]
 
[[Category:Mapping concepts]]

Revision as of 04:57, 13 March 2019

A Dead Simple clone is a map which emulates MAP07: Dead Simple: the action is centered on an arena fight, usually against mancubi, arachnotrons, or both, using tag 666 and tag 667 or other special effects which trigger on elimination of a species of monster. This is used to set up consecutive waves of attack.

List of Dead Simple clones

Official

Doom II mods