Difference between revisions of "Dead Simple clone"
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− | A '''Dead Simple clone''' is a map which emulates {{ml|MAP07: Dead Simple (Doom II)}}: the action is centered on an arena fight against [[mancubus|mancubi]], [[arachnotron]]s, or | + | A '''Dead Simple clone''' is a map which emulates {{ml|MAP07: Dead Simple (Doom II)}}: the action is centered on an arena fight, usually against [[mancubus|mancubi]], [[arachnotron]]s, or both, using [[tag 666]] and [[tag 667]] or other special effects which trigger on elimination of a species of monsters. This is used to setup consecutive waves of attack. |
== List of Dead Simple clones == | == List of Dead Simple clones == | ||
+ | ===Official=== | ||
+ | * [[MAP07: Caughtyard (The Plutonia Experiment)]] | ||
+ | * [[MAP09: Even Simpler (Doom 64)]] | ||
− | + | ===Doom II mods=== | |
* [[MAP07: Arachnophobia (Hell Revealed)|Arachnophobia (Hell Revealed)]] | * [[MAP07: Arachnophobia (Hell Revealed)|Arachnophobia (Hell Revealed)]] | ||
* [[MAP07: Showdown (Alien Vendetta)|Showdown (Alien Vendetta)]] | * [[MAP07: Showdown (Alien Vendetta)|Showdown (Alien Vendetta)]] | ||
* [[MAP07: Colosseum (Kama Sutra)|Colosseum (Kama Sutra)]] | * [[MAP07: Colosseum (Kama Sutra)|Colosseum (Kama Sutra)]] | ||
* [[MAP07: Caughtisle (Plutonia: Revisited Community Project)|Caughtisle (Plutonia: Revisited Community Project)]] | * [[MAP07: Caughtisle (Plutonia: Revisited Community Project)|Caughtisle (Plutonia: Revisited Community Project)]] | ||
− | * [[MAP07: Hell Guard (Epic 2)| Hell Guard (Epic 2)]] | + | * [[MAP07: Hell Guard (Epic 2)|Hell Guard (Epic 2)]] |
− | * [[MAP07: Haymaker (UAC Ultra)| Haymaker (UAC Ultra)]] | + | * [[MAP07: Haymaker (UAC Ultra)|Haymaker (UAC Ultra)]] |
− | * [[MAP07: Dead Center (Jenesis)| Dead Center (Jenesis)]] | + | * [[MAP07: Dead Center (Jenesis)|Dead Center (Jenesis)]] |
− | * [[MAP07: Lazarus (Reverie)| Lazarus (Reverie)]] | + | * [[MAP07: Lazarus (Reverie)|Lazarus (Reverie)]] |
− | * [[MAP07: Not That Simple II (Hell Revealed II)| Not That Simple II (Hell Revealed II)]] | + | * [[MAP07: Not That Simple II (Hell Revealed II)|Not That Simple II (Hell Revealed II)]] |
− | * [[MAP07: Red Like Jungle (MAYhem 2012)| Red Like Jungle (MAYhem 2012)]] | + | * [[MAP07: Red Like Jungle (MAYhem 2012)|Red Like Jungle (MAYhem 2012)]] |
− | * [[MAP07: Bad Reception (Going Down)| Bad Reception (Going Down)]] | + | * [[MAP07: Bad Reception (Going Down)|Bad Reception (Going Down)]] |
+ | |||
+ | [[Category:Mapping concepts]] |
Revision as of 00:29, 11 February 2019
A Dead Simple clone is a map which emulates MAP07: Dead Simple: the action is centered on an arena fight, usually against mancubi, arachnotrons, or both, using tag 666 and tag 667 or other special effects which trigger on elimination of a species of monsters. This is used to setup consecutive waves of attack.
List of Dead Simple clones
Official
Doom II mods
- Arachnophobia (Hell Revealed)
- Showdown (Alien Vendetta)
- Colosseum (Kama Sutra)
- Caughtisle (Plutonia: Revisited Community Project)
- Hell Guard (Epic 2)
- Haymaker (UAC Ultra)
- Dead Center (Jenesis)
- Lazarus (Reverie)
- Not That Simple II (Hell Revealed II)
- Red Like Jungle (MAYhem 2012)
- Bad Reception (Going Down)