Difference between revisions of "Death's Dichotomy"

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===Levels===
 
===Levels===
* [[MAP31: Quin (Death's Dichotomy)|MAP31: Quin]] (hub map)
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* [[MAP31: Quin (Death's Dichotomy)|MAP31: Quin]] (Hub map)
 
* {{maplinkgen|MAP01|Tech Duinn|Death's Dichotomy}} by [[Major Arlene]]
 
* {{maplinkgen|MAP01|Tech Duinn|Death's Dichotomy}} by [[Major Arlene]]
 
* {{maplinkgen|MAP02|Cyanotic Dreams|Death's Dichotomy}} by [[Remmirath]]
 
* {{maplinkgen|MAP02|Cyanotic Dreams|Death's Dichotomy}} by [[Remmirath]]

Revision as of 16:46, 1 October 2021

Death's Dichotomy
Start up screen for Death's DichotomyStart up screen for Death's Dichotomy
Author Various
Port GZDoom
IWAD Doom II
Year 2021
Link Doomworld/idgames

Death's Dichotomy is five-level PK3 for Doom II, released in 2021. It was created by Major Arlene, Bauul, Remmirath and Clay. Its very colorful and detailed five maps are meant to explore themes on death and dying.

Development for the project originates with the announcement of the Near Death Experiences community project on Doomworld. After several delays and hiatuses in development, the main project was cancelled and some of the maps made for it were gathered to become Death's Dichotomy. The project saw its first release on May 1, 2021, and was uploaded to the /idgames archive two months later, on July 7.

Content

External links