Deathmatch start

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Revision as of 21:11, 7 February 2005 by Radius (talk | contribs) (+info)


Deathmatch starts are positions defined on a level by the designer to designate where players start (and respawn) in a deathmatch game.

Normally, there is more than one such position on a level. One of them is chosen at random each time a player starts or respawns.

In the WAD file, deathmatch starts are denoted as Things. However, since they have no associated sprite, they are not visible.