Difference between revisions of "Delta Complex: Union Aerospace Research Division"

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{{Doom 3 maps|pic=Delta 5 Title Screen.png|map=game/delta5}}
 
{{Doom 3 maps|pic=Delta 5 Title Screen.png|map=game/delta5}}
 
{{Quote|It's up to you now. Take my PDA, it's got what you need. Good luck.|Elliot Swann|Doom 3}}
 
{{Quote|It's up to you now. Take my PDA, it's got what you need. Good luck.|Elliot Swann|Doom 3}}
 
  
 
'''Delta Complex: Union Aerospace Research Division''' is the twenty-first level of [[Doom 3]]. From hereon, there will be no more [[Zombie (Doom 3)|zombies]] other than [[Commando (Doom 3)|commandos]]. The [[tick]]s make their first and only appearance.  
 
'''Delta Complex: Union Aerospace Research Division''' is the twenty-first level of [[Doom 3]]. From hereon, there will be no more [[Zombie (Doom 3)|zombies]] other than [[Commando (Doom 3)|commandos]]. The [[tick]]s make their first and only appearance.  
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==Summary==
 
==Summary==
 
{{spoiler}}
 
{{spoiler}}
The Player arrives back at the main portal in Delta which shuts down soon after he arrives. Betruger addresses the Player claiming that he's too late and that Hell no longer needs the Delta teleporter. The Hell Gate will bring millions of demons to Mars. Once the Fleet from Earth arrives, Betruger and his minions will seize their ships and use them to invade Earth.
+
The [[player]] arrives back at the main portal in Delta which shuts down soon after he arrives. [[Betruger]] addresses the player claiming that he is too late and that [[Hell]] no longer needs the Delta teleporter. The Hell Gate will bring millions of demons to [[Mars]]. Once the fleet from [[Earth]] arrives, Betruger and his minions will seize their ships and use them to invade Earth.
  
Once more the Player has lost his weapons on the journey back from [[Hell (Doom 3 level)|Hell]] (with the exception of the [[Soul Cube]]) and must collect them all again.  He journeys through familiar parts of the Delta Complex, and eventually comes across a wounded Counselor Swann.  Swann tells him that [[Sergeant Kelly]] has been converted over to the demons' side and is no longer human. Campbell has gone after him. Swann tells the Player that the Hell Hole resides in the underground caverns and that it must be closed before the Fleet arrives. He gives the player his PDA which will allow him access to the CPU complex.
+
Once more the player has lost his weapons on the journey back from [[Hell (Doom 3 level)|Hell]] (with the exception of the [[Soul Cube]]) and must collect them all again.  He journeys through familiar parts of the [[Delta Complex]], and eventually comes across a wounded [[Counselor Swann]].  Swann tells him that [[Sergeant Kelly]] has been converted over to the demons' side and is no longer human. [[Campbell]] has gone after him. Swann tells the player that the Hell Hole resides in the underground caverns and that it must be closed before the fleet arrives. He gives the player his [[PDA]] which will allow him access to the [[Central Processing: Processing Distribution Center|CPU complex]].
  
The player makes his way to the entrance to the CPU complex, fighting arch-viles, commandos, and a revenant along the way. After he defeats all the enemies, he uses Swann's PDA to gain access to the CPU complex.
+
The player makes his way to the entrance to the CPU complex, fighting [[Arch-vile (Doom 3)|arch-vile]]s, commandos, and a [[Revenant (Doom 3)|revenant]] along the way. After he defeats all the enemies, he uses Swann's PDA to gain access to the CPU complex.
 
{{endspoiler}}
 
{{endspoiler}}
  
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|style="text-align: left;"|[[Adrenaline]]||1
 
|style="text-align: left;"|[[Adrenaline]]||1
 
|}
 
|}
There's one health station on this level, but it has 0 health in reserve (it's implied that the player has used it all while being here before).
+
There is one health station on this level, but it has 0 health in reserve (it is implied either that the player has used it all while being here before, or it was used by Campbell and Swann on their way through Delta).
  
 
==Secrets==
 
==Secrets==

Revision as of 09:01, 7 January 2019

Doom 3 maps
Delta Complex: Union Aerospace Research Division
Map name: game/delta5
"It's up to you now. Take my PDA, it's got what you need. Good luck."
― Elliot Swann [source]

Delta Complex: Union Aerospace Research Division is the twenty-first level of Doom 3. From hereon, there will be no more zombies other than commandos. The ticks make their first and only appearance.

Summary

Spoiler Warning: Plot details follow.

The player arrives back at the main portal in Delta which shuts down soon after he arrives. Betruger addresses the player claiming that he is too late and that Hell no longer needs the Delta teleporter. The Hell Gate will bring millions of demons to Mars. Once the fleet from Earth arrives, Betruger and his minions will seize their ships and use them to invade Earth.

Once more the player has lost his weapons on the journey back from Hell (with the exception of the Soul Cube) and must collect them all again. He journeys through familiar parts of the Delta Complex, and eventually comes across a wounded Counselor Swann. Swann tells him that Sergeant Kelly has been converted over to the demons' side and is no longer human. Campbell has gone after him. Swann tells the player that the Hell Hole resides in the underground caverns and that it must be closed before the fleet arrives. He gives the player his PDA which will allow him access to the CPU complex.

The player makes his way to the entrance to the CPU complex, fighting arch-viles, commandos, and a revenant along the way. After he defeats all the enemies, he uses Swann's PDA to gain access to the CPU complex.

Spoilers end here.

PDAs

  • Elliot Swann. Found near Counselor Swann.
  • Bruce Jackson. Found in Delta Main Lobby in one of the corners, with a severed hand next to it.

Characters

Enemies

The enemy count is the same on all skill levels.

Ticks 31
Revenants 2
Tentacle commandos 13
Chain gun commandos 3
Arch-viles 5

Weapons/Items

The item count is the same on all skill levels.

Flashlights 1
Pistols 2
Shotguns 2
Machine guns 3
Plasma guns 1
Chainsaws 1
Shells (small) 2
Shells (large) 2
Clips (small) 6
Clips (large) 8
Ammo belts 3
Grenades 2
Cells (small) 6
Med kits (small) 1
Med kits (large) 5
Armor shards 16
Security armor 5
Adrenaline 1

There is one health station on this level, but it has 0 health in reserve (it is implied either that the player has used it all while being here before, or it was used by Campbell and Swann on their way through Delta).

Secrets

  • There's an armor suit hidden amidst the fleshy growth in one of the corridors in Delta Main Lobby.

Trivia

  • If the player jumps off the destroyed bridge and falls to their death, Betruger will be heard laughing.

Gallery

External links