Difference between revisions of "Demon rune"

From DoomWiki.org

[checked revision][unchecked revision]
m (Remove repetition to lessen repetition :P)
(Tactical details: Shuffled a few things around.)
Line 3: Line 3:
  
 
==Tactical details==
 
==Tactical details==
When taken, the player who obtains the demon rune will be transformed into a demon. One of these is the [[Revenant (Doom 2016)|revenant]], able to fly using a jetpack and fire homing missiles at opponents. The full list of transformations has not yet been revealed, but is thought to include at least the [[Baron of Hell (Doom 2016)|Baron of Hell]] as well. This transformation lasts for a total of 60 seconds, after which the player will revert to his or her human form if they have survived. It is possible for other players to kill the player who has become the demon, and doing so will cause the demon rune to drop, where it can be collected by any other player to begin another full 60 seconds of mayhem.  
+
When taken, the player who obtains the demon rune will be transformed into a demon they selected before the match. The demons currently available for use are, (in order of unlock) the [[Revenant (Doom 2016)|Revenant]] (which is unlocked by default), the [[Baron of Hell (Doom 2016)|Baron of Hell]], the [[Mancubus (Doom 2016)|Mancubus]], and the [[Prowler]]. This transformation lasts for a total of 60 seconds, after which the player will revert to his or her human form if they have survived. Although each demon is powerful in its own right, it is possible for enemy players to kill the player who has become the demon, and doing so will cause the demon rune to drop, where it can be collected by any other player to transform and lay waste to his or her enemies.  
  
 
The demon rune will otherwise eventually respawn, with its reappearance announced verbally to all players in the game 15 seconds beforehand with the message, "Demon rune spawning in 15 seconds."
 
The demon rune will otherwise eventually respawn, with its reappearance announced verbally to all players in the game 15 seconds beforehand with the message, "Demon rune spawning in 15 seconds."
  
The powerful [[gauss cannon]] is primarily meant to exist as a counter to the powers of the demon rune.
+
The [[Gauss Cannon]] and the [[BFG-9000 (Doom 2016)|BFG]] are primarily meant to exist as counters to those empowered by the rune.
  
 
[[Category:Doom (2016) items]]
 
[[Category:Doom (2016) items]]

Revision as of 10:47, 26 May 2016

Work outdated.pngThis stub article makes use of facts and/or references about ongoing events and may need to be updated frequently. Information here may become outdated quickly. Please help the Doom Wiki by keeping it up to date.

The demon rune is an item in the 2016 Doom reboot which occurs only during multiplayer game play. It appears as a floating red pentagram with a set spawn point. It transforms a player into one of several powerful demons when touched.

Tactical details

When taken, the player who obtains the demon rune will be transformed into a demon they selected before the match. The demons currently available for use are, (in order of unlock) the Revenant (which is unlocked by default), the Baron of Hell, the Mancubus, and the Prowler. This transformation lasts for a total of 60 seconds, after which the player will revert to his or her human form if they have survived. Although each demon is powerful in its own right, it is possible for enemy players to kill the player who has become the demon, and doing so will cause the demon rune to drop, where it can be collected by any other player to transform and lay waste to his or her enemies.

The demon rune will otherwise eventually respawn, with its reappearance announced verbally to all players in the game 15 seconds beforehand with the message, "Demon rune spawning in 15 seconds."

The Gauss Cannon and the BFG are primarily meant to exist as counters to those empowered by the rune.