Difference between revisions of "Deus Vult"

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'''Deus Vult''' is a four level wad created by Huy Pham, AKA Converted Doomer.
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{{wad
 +
|author=Huy Pham
 +
|port=Limit-removing
 +
|type=u
 +
|iwad=Doom II
 +
|year=2004
 +
|screenshot=Deus Vult title.png
 +
|link={{ig|id=12597}}
 +
|caco=2004
 +
|ru=true
 +
}}
 +
'''Deus Vult''' is a four-level [[PWAD]] for [[limit removing]] [[source port]]s created by [[Huy "Doom Marine" Pham]] and released on [[Timeline of mod releases|May 28, 2004]]. A bonus fifth level contains all previous four combined as a single map. The [[WAD]] has a reputation of being extremely hard, in the slaughter style of [[Hell Revealed]], but with more detailed levels. It was a named a runner-up in the first [[Cacowards]].
  
==Levels==
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A sequel, [[Deus Vult II]], was released in 2008.
* [[MAP01: Insurgents]]
 
* [[MAP02: Torture Chamber]]
 
* [[MAP03: Cathedral]]
 
* [[MAP04: End Of Days]]
 
* [[MAP05: Maps 01-05 in one]]
 
  
==See Also==
+
==Synopsis==
*[http://www.doomworld.com/idgames/index.php?id=12597 Doomworld /idgames database Deus Vult]
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Deus Vult is a highly modified version of [[SQUARES|1SQUARES.WAD]] by Costa Lappas. Most battles take place in makeshift "arenas" with cliffs, teleporters or hallways separating each area. This is also true of 1SQUARES.WAD, with doors being the "separators" between rooms. The first battles feature monsters at the player's eye level, with increasing height differences as the player progresses, as well as the areas and monster counts growing ever larger with each wave.
 +
 
 +
==Content==
 +
{{col-begin|width=auto}}
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{{col-break}}
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=== Levels ===
 +
* {{maplinkgen|MAP01|Insurgents|Deus Vult}}
 +
* {{maplinkgen|MAP02|Torture Chamber|Deus Vult}}
 +
* {{maplinkgen|MAP03|Cathedral|Deus Vult}}
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* {{maplinkgen|MAP04|End Of Days|Deus Vult}}
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* {{maplinkgen|MAP05|Deus Vult|Deus Vult}}
 +
 
 +
{{col-break|gap=5em}}
 +
=== Soundtrack ===
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* MAP01: "Main Title from Terminator 2" by Brad Fiedel
 +
* MAP02: "Krook's March (Chain Link Chamber)" from ''{{wp|Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2}}'' by {{wp|David Wise (composer)|David Wise}}
 +
* MAP03: [[E1M4: The Guard Tower (Heretic)|E1M4]] [[Heretic music|music]] from [[Heretic]]
 +
* MAP04: "Big Boss Blues" from ''{{wp|Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3}}'' by {{wp|Eveline Fischer|Eveline Novakovic}}
 +
* MAP05: "[[Doom music|Demons On The Prey]]" from Doom
 +
{{col-end}}
 +
 
 +
==File==
 +
[[File:DeusVult-map02.png|right|thumb|256px|MAP02 of Deus Vult]]
 +
Deus Vult is contained in a zip file called '''dv.zip'''.  It is {{c|6,346,017}} bytes in size and contains {{c|24}} files, with a full set of [[Skill level|Ultra-Violence]] demos (for [[PrBoom]] and [[ZDoom]]):
 +
 
 +
{| {{prettytable|class=dw-codetable}}
 +
! Size !! Name
 +
|-
 +
|style="text-align: right;"| 218,738 || PRBoom 2.2.4 Demos/DV01-UVMAX2.lmp
 +
|-
 +
|style="text-align: right;"| 1,788 || PRBoom 2.2.4 Demos/DV01-UVMAX2.txt
 +
|-
 +
|style="text-align: right;"| 552,158 || PRBoom 2.2.4 Demos/DV02-UVMAX2.lmp
 +
|-
 +
|style="text-align: right;"| 2,964 || PRBoom 2.2.4 Demos/DV02-UVMAX2.txt
 +
|-
 +
|style="text-align: right;"| 147,194 || PRBoom 2.2.4 Demos/DV03-UVMAX2.lmp
 +
|-
 +
|style="text-align: right;"| 2,856 || PRBoom 2.2.4 Demos/DV03-UVMAX2.txt
 +
|-
 +
|style="text-align: right;"| 366,574 || PRBoom 2.2.4 Demos/DV04-UVMAX2.lmp
 +
|-
 +
|style="text-align: right;"| 5,196 || PRBoom 2.2.4 Demos/DV04-UVMAX2.txt
 +
|-
 +
|style="text-align: right;"| 112,606 || PRBoom 2.2.4 Demos/DV04-UVMAX3.lmp
 +
|-
 +
|style="text-align: right;"| 2,889 || PRBoom 2.2.4 Demos/DV04-UVMAX3.txt
 +
|-
 +
|style="text-align: right;"| 50,802 || ZDoom 2.0.63 Demos/DV01-UVMAX1.lmp
 +
|-
 +
|style="text-align: right;"| 3,124 || ZDoom 2.0.63 Demos/DV01-UVMAX1.txt
 +
|-
 +
|style="text-align: right;"| 12,756 || ZDoom 2.0.63 Demos/DV02-UV-DRUNKENRETARDED.lmp
 +
|-
 +
|style="text-align: right;"| 412 || ZDoom 2.0.63 Demos/DV02-UV-DRUNKENRETARDED.txt
 +
|-
 +
|style="text-align: right;"| 19,184 || ZDoom 2.0.63 Demos/DV02-UVMAX1.lmp
 +
|-
 +
|style="text-align: right;"| 2,072 || ZDoom 2.0.63 Demos/DV02-UVMAX1.txt
 +
|-
 +
|style="text-align: right;"| 61,336 || ZDoom 2.0.63 Demos/DV03-UVMAX1.lmp
 +
|-
 +
|style="text-align: right;"| 2,902 || ZDoom 2.0.63 Demos/DV03-UVMAX1.txt
 +
|-
 +
|style="text-align: right;"| 11,898 || ZDoom 2.0.63 Demos/DV04-UVMAX1.lmp
 +
|-
 +
|style="text-align: right;"| 2,663 || ZDoom 2.0.63 Demos/DV04-UVMAX1.txt
 +
|-
 +
|style="text-align: right;"| 1,089 || ZDoom 2.0.63 Demos/The Last Word.txt
 +
|-
 +
|style="text-align: right;"| 164 || 05-25-2004.txt
 +
|-
 +
|style="text-align: right;"| 15,579,841 || DV.wad
 +
|-
 +
|style="text-align: right;"| 13,641 || DV.txt
 +
|}
 +
 
 +
It has the following hashes:
 +
 
 +
{| {{prettytable|class=dw-codetable}}
 +
! Hash type !! Hash code
 +
|-
 +
| {{wp|MD5}} || b681dd6e9533a425e72c6d038b7f4193
 +
|-
 +
| {{wp|SHA-1}} || dbb2a3810554537c3cee92f26a44308bc9a17ceb
 +
|-
 +
| {{wp|CRC-32}} || 8de4aee3
 +
|}
 +
 
 +
==Trivia==
 +
* There exists a [[Joke WAD]] modification of Deus Vult titled [[Deus Vult Zero]], which received mixed responses upon its release in 2009.
 +
 
 +
==See also==
 +
* [[Deus Vult II]]
 +
* [[Deus Vult Zero]]
 +
 
 +
==External links==
 +
* {{idgames|id=12597}}
 +
* {{dsda|id=488}}

Revision as of 02:36, 8 November 2019

Deus Vult
Title screen
Author Huy Pham
Port Limit-removing
IWAD Doom II
Year 2004
Link Doomworld/idgames
Cacoward.png This mod was a runner-up for the 2004 Cacowards on Doomworld!

Deus Vult is a four-level PWAD for limit removing source ports created by Huy "Doom Marine" Pham and released on May 28, 2004. A bonus fifth level contains all previous four combined as a single map. The WAD has a reputation of being extremely hard, in the slaughter style of Hell Revealed, but with more detailed levels. It was a named a runner-up in the first Cacowards.

A sequel, Deus Vult II, was released in 2008.

Synopsis

Deus Vult is a highly modified version of 1SQUARES.WAD by Costa Lappas. Most battles take place in makeshift "arenas" with cliffs, teleporters or hallways separating each area. This is also true of 1SQUARES.WAD, with doors being the "separators" between rooms. The first battles feature monsters at the player's eye level, with increasing height differences as the player progresses, as well as the areas and monster counts growing ever larger with each wave.

Content

File

MAP02 of Deus Vult

Deus Vult is contained in a zip file called dv.zip. It is 6,346,017 bytes in size and contains 24 files, with a full set of Ultra-Violence demos (for PrBoom and ZDoom):

Size Name
218,738 PRBoom 2.2.4 Demos/DV01-UVMAX2.lmp
1,788 PRBoom 2.2.4 Demos/DV01-UVMAX2.txt
552,158 PRBoom 2.2.4 Demos/DV02-UVMAX2.lmp
2,964 PRBoom 2.2.4 Demos/DV02-UVMAX2.txt
147,194 PRBoom 2.2.4 Demos/DV03-UVMAX2.lmp
2,856 PRBoom 2.2.4 Demos/DV03-UVMAX2.txt
366,574 PRBoom 2.2.4 Demos/DV04-UVMAX2.lmp
5,196 PRBoom 2.2.4 Demos/DV04-UVMAX2.txt
112,606 PRBoom 2.2.4 Demos/DV04-UVMAX3.lmp
2,889 PRBoom 2.2.4 Demos/DV04-UVMAX3.txt
50,802 ZDoom 2.0.63 Demos/DV01-UVMAX1.lmp
3,124 ZDoom 2.0.63 Demos/DV01-UVMAX1.txt
12,756 ZDoom 2.0.63 Demos/DV02-UV-DRUNKENRETARDED.lmp
412 ZDoom 2.0.63 Demos/DV02-UV-DRUNKENRETARDED.txt
19,184 ZDoom 2.0.63 Demos/DV02-UVMAX1.lmp
2,072 ZDoom 2.0.63 Demos/DV02-UVMAX1.txt
61,336 ZDoom 2.0.63 Demos/DV03-UVMAX1.lmp
2,902 ZDoom 2.0.63 Demos/DV03-UVMAX1.txt
11,898 ZDoom 2.0.63 Demos/DV04-UVMAX1.lmp
2,663 ZDoom 2.0.63 Demos/DV04-UVMAX1.txt
1,089 ZDoom 2.0.63 Demos/The Last Word.txt
164 05-25-2004.txt
15,579,841 DV.wad
13,641 DV.txt

It has the following hashes:

Hash type Hash code
MD5 b681dd6e9533a425e72c6d038b7f4193
SHA-1 dbb2a3810554537c3cee92f26a44308bc9a17ceb
CRC-32 8de4aee3

Trivia

  • There exists a Joke WAD modification of Deus Vult titled Deus Vult Zero, which received mixed responses upon its release in 2009.

See also

External links