Difference between revisions of "Dhewm3"
From DoomWiki.org
[unchecked revision] | [unchecked revision] |
(→External links) |
(Daniel Gibson) |
||
Line 3: | Line 3: | ||
|screenshot = | |screenshot = | ||
|caption = | |caption = | ||
− | |developer = | + | |developer = [[Daniel Gibson]] |
|baseparent = [[Doom 3]] | |baseparent = [[Doom 3]] | ||
|programming language = [[Wikipedia:C++|C++]] | |programming language = [[Wikipedia:C++|C++]] |
Revision as of 14:12, 2 April 2020
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Dhewm3 | |
Codebase | Doom 3 |
---|---|
Developer(s) | Daniel Gibson |
Initial release | 1.4.0 (2015-10-09, 8 years ago) |
Latest release | 1.5.1 (2021-03-14, 3 years ago) |
Development status | Active |
Written in | C++ |
Target Platform | Cross-Platform |
Available in | English (United States) |
License | GNU General Public License v3+ |
Website | https://dhewm3.org/ |
Source Repository
(Git) |
GitHub |
IRC Channel | Freenode #iodoom3 |
Dhewm3 is a source port for the original Doom 3, but does not support the BFG Edition.
Features
- 64-bit port
- SDL for low-level OS support, OpenGL and input handling
- OpenAL for audio output, all OS-specific audio backends are gone
- OpenAL EFX for EAX reverb effects (read: EAX-like sound effects on all platforms/hardware)
- Better support for widescreen (and arbitrary display resolutions)
- A portable build system based on CMake
- (Cross-)compilation with MinGW-w64
Mods
The following mods are certified to work.
External links
Source code genealogy | ||
---|---|---|
Based on Doom 3 |
Dhewm3 | Active, D3wasm |