Diabolos
Diabolos | |
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Add a screenshot and caption | |
Author | T. Elliot Cannon |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1996 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Diabolos is a single-level PWAD released in 1996 for Doom II. It was designed by T. Elliot Cannon (Myscha the Sled Dog) and uses the music track "".
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- When you reach the thin bridge over water, get on it, looking to the right to spot pain elementals. Head in that direction towards the blue torch, but just before the platform where the torch is on, find the recessed wall to your right and use it to reach the area where the pain elementals came from. You will find a soul sphere and some ammo clips. (sector 75)
BugsEdit
Demo filesEdit
The release includes a separate demo file, MYSDIAB.LMP, by the author. It requires Doom II v1.9 to be viewed and runs for 21:04.14 (44245 tics), showing off the level on Ultra-Violence.
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 7:18.20 | vdgg | 2015-03-27 | diab-718.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 6, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains six spawn points:
- facing north-east. (thing 331)
- facing south-west. (thing 332)
- facing north-west. (thing 333)
- facing north-east. (thing 334)
- facing north-east. (thing 335)
- facing south-east. (thing 336)
StatisticsEdit
Map dataEdit
Things | 337 |
Vertices | 1337* |
Linedefs | 1478 |
Sidedefs | 2088 |
Sectors | 281 |
ThingsEdit
This level contains the following numbers of things per skill level:
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