Difference between revisions of "Die Young!"

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(Created page with "{{wad |author=Grzegorz Werner |type=l |iwad=Doom II |year=1996 |link={{ig|id=4954}} }} {{map|slot=MAP01|nocat=true}} {{Level stub}} '''Die Young!''' is a single-level PWAD...")
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== External links ==
== External links ==
* {{idgames|id=4954}}
* {{idgames|id=4954}}
[[Category:Levels with extra monsters in co-op]]
[[Category:Levels with extra equipment in co-op]]

Latest revision as of 05:20, 11 November 2019

Die Young!
Add a screenshot and caption
Author Grzegorz Werner
Port Vanilla Doom
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Die Young! is a single-level PWAD for Doom II that was created in 1996. It was designed by Grzegorz Werner.


Map of Die Young!
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. (sector 28)
  2. (sector 31)
  3. (sector 33)
  4. (sector 34)
  5. (sector 150)
  6. (sector 188)
  7. (sector 407)
  8. (sector 472)
  9. (sector 474)
  10. (sector 570)
  11. (sector 602)
  12. (sector 668)
  13. (sector 734)
  14. (sector 735)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 133)
  2. facing south. (thing 134)
  3. facing west. (thing 135)
  4. facing west. (thing 574)
  5. facing west. (thing 575)
  6. facing north-east. (thing 576)
  7. facing south-west. (thing 577)


Map data[edit]

Things 702
Vertices 3355*
Linedefs 3612
Sidedefs 5432
Sectors 740
* The vertex count without the effect of node building is 2900.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]