Difference between revisions of "Disrepair"

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'''Disrepair''' is a 10-level [[PK3]] for [[Doom II]] that requires [[GZDoom]] source port to play. It was the first mapset created by [[Speedrun|speedrunner]] [[Andrea Rovenski (Cyberdemon531)]], and features such additions as [[DECORATE]] monsters, [[3D floor|3D floors]] and scripted events. Released in March 2014 as the first episode in her ''SecretDoom'' series, Disrepair features short, fast-paced maps, as well as "Survival Mode"  (serving as Episode 2),  which changes seven of the maps into an endless horde mode with some slight objectives.
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'''Disrepair''' is a 10-level [[PK3]] for [[Doom II]] that requires [[GZDoom]] source port to play. It was the first mapset created by [[Speedrun|speedrunner]] [[Andrea Rovenski (Cyberdemon531)]], and features such additions as [[DECORATE]] monsters, [[3D floor|3D floors]] and scripted events. Released in March 2014 as the first part of her ''SecretDoom'' series, Disrepair features short, fast-paced maps, as well as "Survival Mode"  (serving as Episode 2 of the wad),  which changes seven of the maps into an endless horde mode with some slight objectives.
  
 
The sequel, [[Disrepair 2]] was released in 2016, and expanded on several locations featured in Disrepair, in addition to various new locales.   
 
The sequel, [[Disrepair 2]] was released in 2016, and expanded on several locations featured in Disrepair, in addition to various new locales.   
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* MAP03: "Frag Fest" by [[John Weekley (PRIMEVAL)]] ''(from [[Unholy Realms]])''
 
* MAP03: "Frag Fest" by [[John Weekley (PRIMEVAL)]] ''(from [[Unholy Realms]])''
 
* MAP04: "Death & Decay" by [[John Weekley (PRIMEVAL)]] ''(from [[Unholy Realms]])''
 
* MAP04: "Death & Decay" by [[John Weekley (PRIMEVAL)]] ''(from [[Unholy Realms]])''
* MAP05: "Tallon Overworld (Theme 2)" by {{wp|Kenji Yamamoto}} and Kouichi Kyuma ''(from {{wp|Metroid Prime}})''
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* MAP05: "Tallon Overworld (Theme 2)" by {{wp|Kenji Yamamoto (composer born 1964)|Kenji Yamamoto}} and Kouichi Kyuma ''(from {{wp|Metroid Prime}})''
 
* MAP06: "More" by Jonathan El-Bizri, Josh Martel, L.A. Sieben and [[Tom Mustaine]] ''(from [[TNT: Evilution]])''
 
* MAP06: "More" by Jonathan El-Bizri, Josh Martel, L.A. Sieben and [[Tom Mustaine]] ''(from [[TNT: Evilution]])''
 
* MAP07: "Malebolge" by Mr. Freeze ''(from [[Doom the Way id Did]])''
 
* MAP07: "Malebolge" by Mr. Freeze ''(from [[Doom the Way id Did]])''
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* {{idgames|file=levels/doom2/Ports/d-f/disrpair}}
 
* {{idgames|file=levels/doom2/Ports/d-f/disrpair}}
 
* {{dsda|id=2341}}
 
* {{dsda|id=2341}}
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* [https://www.youtube.com/watch?v=JCPdhrJjOac Disrepair video walkthrough by Jezs]
 
* [https://cyberdemon531.com/doom/secretdoom/secretdoom-disrepair/ Cyberdemon531's Official Website]
 
* [https://cyberdemon531.com/doom/secretdoom/secretdoom-disrepair/ Cyberdemon531's Official Website]

Latest revision as of 23:06, 22 April 2018

Disrepair
Title screen
Author Andrea Rovenski
Port GZDoom
IWAD Doom II
Year 2014
Link Doomworld/idgames

Disrepair is a 10-level PK3 for Doom II that requires GZDoom source port to play. It was the first mapset created by speedrunner Andrea Rovenski (Cyberdemon531), and features such additions as DECORATE monsters, 3D floors and scripted events. Released in March 2014 as the first part of her SecretDoom series, Disrepair features short, fast-paced maps, as well as "Survival Mode" (serving as Episode 2 of the wad), which changes seven of the maps into an endless horde mode with some slight objectives.

The sequel, Disrepair 2 was released in 2016, and expanded on several locations featured in Disrepair, in addition to various new locales.

Story[edit]

Disrepair begins on April 13th, 2123, three months after the first Hell Gate rose in the Congo Sector. Your mission is to travel through the training barracks of the Industrial Sector and clear out the demonic presence in the area. The job should be easy, right?

Content[edit]

External links[edit]