Track number |
Name |
Run time |
Levels |
Notes
|
1 |
Invasion |
2:57 |
Village of Khalim introductory cutscene |
Utilizes the Sentinel and Kreed Maykr leitmotifs, as well as chants, percussion, and orchestral hits from Battle on the Blackened Tide.
|
2 |
From the Ashes |
6:11 |
Title theme and Phase 3 of Enhanced Ahzrak boss fight |
Utilizes the Doomslayer leitmotif (itself an adaptation of "At Doom's Gate").
|
3 |
When the Shadows First Lengthened |
3:06 |
Main menu theme |
|
4 |
Unchained Predator |
5:45 |
Village of Khalim heavy combat |
|
5 |
Hebeth |
2:10 |
Hebeth and Barrier Core ambience |
|
6 |
Atlan Battleground |
5:35 |
Hebeth and Barrier Core heavy combat |
Contains an arrangement of Aubrey Hodges' title screen theme for PlayStation Doom, PlayStation Final Doom, and Doom 64.[1]
|
7 |
Sentinel Barracks |
2:00 |
Harbor of Souls ambience |
Utilizes the Doomslayer leitmotif (itself an adaptation of "At Doom's Gate").
|
8 |
Holy City |
2:46 |
Sentinel Barracks and The Holy City of Aratum ambience and light combat |
Utilizes the Kreed Maykr leitmotif.
|
9 |
Blood Red |
5:15 |
Sentinel Barracks and The Holy City of Aratum heavy combat |
Utilizes the Kreed Maykr leitmotif.
|
10 |
Last Bastion |
3:05 |
Sentinel Command Station and From Beyond ambience |
Utilizes the Sentinel leitmotif.
|
11 |
Unholy Siege |
4:43 |
Siege - Part 1 and Siege - Part 2 heavy combat |
|
12 |
Pursuit of Demons |
3:22 |
Abyssal Forest and Ancestral Forge heavy combat |
|
13 |
Unyielding |
2:34 |
Village of Khalim ambience |
|
14 |
Infernal Chasm |
6:43 |
The Forsaken Plains, Hellbreaker, and Reckoning heavy combat |
Contains arranged themes from “Countdown to Death”.
|
15 |
Hellspawn Rift |
3:47 |
Sentinel Command Station and From Beyond heavy combat |
Utilizes the Sentinel leitmotif.
|
16 |
Titanic Prison |
2:32 |
Spire of Nerathul ambience |
|
17 |
Ancestral Beast |
3:25 |
Spire of Nerathul heavy combat |
Contains arranged themes from “Nobody Told Me About id”.
|
18 |
Transdimensional |
2:15 |
Siege - Part 1 and Siege - Part 2 ambience |
|
19 |
Cosmic Sea |
3:32 |
City of Ry'uul, The Kar'Thul Marshes, Temple of Lomarith, and Belly of the Beast ambience and light combat |
Contains arranged themes from “Dark Halls”.
|
20 |
Into the Void |
5:37 |
City of Ry'uul and The Kar'Thul Marshes heavy combat |
Contains arranged themes from “Dark Halls”.
|
21 |
What Lies Below |
4:21 |
Temple of Lomarith and Belly of the Beast heavy combat and The Old One boss fight |
|
22 |
Battle on the Blackened Tide |
6:08 |
Harbor of Souls heavy combat |
Features “Help me.” voice line from Doom 3. Utilizes the Doomslayer leitmotif (itself an adaptation of "At Doom's Gate").
|
23 |
Steel Beyond the Grave |
3:44 |
Resurrection heavy combat |
Contains arranged themes from "Getting Too Tense".
|
24 |
Rebirth |
2:01 |
Resurrection ambience |
|
25 |
Divine Retribution |
5:03 |
Phase 1 of Kreed Maykr boss fight |
|
26 |
Wither and Writhe |
4:17 |
Phase 2 of Kreed Maykr boss fight |
Utilizes the Kreed Maykr leitmotif.
|
27 |
Rebuild |
2:58 |
Final Battle ambience |
|
28 |
Colossus Unleashed |
3:46 |
Final Battle heavy combat |
|
29 |
Onslaught of the Damned |
3:21 |
Abyssal Forest and Ancestral Forge ambience |
|
30 |
Theomachy |
3:20 |
Phase 1 of Enhanced Ahzrak boss fight |
|
31 |
Blood Spill |
5:26 |
Phase 2 of Enhanced Ahzrak boss fight |
|
32 |
The Prince |
2:13 |
The Forsaken Plains, Hellbreaker, and Reckoning ambience |
|
33 |
Between Hex and Flame |
3:34 |
Ahzrak and Witch boss fight |
|
34 |
Apotheosis |
3:32 |
Ahzrak boss fight |
|
35 |
He Is out There |
4:31 |
Final cutscene |
Utilizes the Sentinel and Doomslayer leitmotifs (the latter of which is an adaptation of "At Doom's Gate"). |
|