Difference between revisions of "Doom 3"

From DoomWiki.org

[unchecked revision][unchecked revision]
(Weapons)
(cleaned up story and gameplay)
Line 1: Line 1:
 +
{{cleanup}}
 +
 
[[image:doom3shot00011.png|thumb|right|256px|Hell is near]]
 
[[image:doom3shot00011.png|thumb|right|256px|Hell is near]]
'''Doom 3''' is a retelling of the original [[Doom]], but using a completely new engine with true 3D and advanced physics. Doom 3 is not as 'run and gun' as it's predecessors, but focuses on atmosphere and graphics. It was critisied mainly for cliche horrors and no way to display the physics engine. It is only available for the Xbox and PC
+
'''Doom 3''' is a retelling of the original [[Doom]], but using a completely new engine with true 3D and advanced physics. Doom 3 is not as "run and gun" as its predecessors, but focuses on atmosphere and graphics. It was criticized mainly for using clichéd horror effects, and the lack of use of its physics engine. It is only available for the X-Box and PC.
 
 
  
 
== Story ==
 
== Story ==
  
 +
The protagonist is once again a nameless space marine. As it just so happens, he gets shipped to the [[UAC]] Mars research facility with Counselor Swann and his bodyguard Campbell on the same day all Hell breaks loose. Within minutes of the invasion, the main military units are destroyed or zombified. It is once again upon the player to stop the forces of Hell from reaching Earth.
  
The protagonist is once again a nameless space marine. As it so just happens you get shipped to the [[UAC]](Union Areospace Corporation) Mars resaerch facility with Counselor Swann and His bodyguard Campbell the sameday hell breaks loose. Within minutes of the invasion the main military units are destroyed or zombified. It is once again upon you to stop the forces of Hell from reaching Earth.
+
The first cutscene displays Swann saying how fed up he is to Campbell about being sent to Mars to check security. Swann says to Campbell he is "...tired of doing damage control every time [he] screws up." Swann is later seen arguing with the head research scientist in Delta Labs, Dr. Malcom Betruger, saying there are to many incidents happening throughout the base, along with frightened employees and rumors of what is happening in Delta Labs.
 
 
The Storyline is merely an afterthought and not that comprehensive. The first cutscene displays Swann saying how fed up he is to Campbell about being sent to Mars to check security. Swann says to Campbell he is "...tired of doing damage control every time he screws up". Swann is later seen arguing with the head research scientist in Delta Labs Dr. Malcom Betruger saying the there are to many incedents goin on thourgh out the base, frieghtend employees and rumors of whats going on in Delta
 
  
Your first mission assigned by Master Sgt. Kelly in command of Marines at Mars is to find a missing scientist that was said to be seen at the old Comm facility. When you find him he is babbling about warning the fleet about the teleporter experiments. "The Devil is ''real'', I know. I built his cage" and with those words Hell erupts from the gateways on security video, sending a shockwave through the complex along with glowing pentagrams and a typical evil villain laugh.
+
The player's first mission, assigned by Master Sgt. Kelly in command of Marines at Mars, is to find a missing scientist that was said to be seen at the old communications facility. When you find him, he is babbling about warning the fleet about the teleporter experiments. "The Devil is ''real''. I know. I built his cage." With those words, Hell erupts from the gateways, sending a shockwave through the complex, along with glowing pentagrams and a typical evil villain laugh.
  
In a later cut scene Swann is seen in a video phone conference with Betruger whom is offly calm about the situation. It seems Betruger wants all this to happen. After sending(or not sending) out the message to contact the orbital fleet Betruger addresses you over a computer screen and either says that once the fleet arrives his legion will take the ships back to Earth.
+
In a later cutscene, Swann is seen in a video phone conference with Betruger who is rather calm about the situation. It seems Betruger wants all this to happen. After sending (or not sending) out the message to contact the orbital fleet, Betruger addresses you over a computer screen and says that once the fleet arrives, his legion will take the ships back to Earth.
  
Later in the game you run into a colleague of Betruger who says that he became obsessed with the teleporters when he figured tou hell existed on the other side.
+
Later in the game, the player runs into a colleague of Betruger, who says that he became obsessed with the teleporters when he figured out Hell existed on the other side. He says he took an artifact called the [[Soul Cube]] from the archeaological digs from the ancient Martian civilization into Hell, and demons followed him out.
He says he took an artifact from the archelogical digs from the ancient Martian civilization called the Soul Cube into Hell and demons followed him out.
 
  
After you obtain the Soul Cube it talks to you saying it is the souls of nearly all the people of the ancient civilzation on Mars talking about itself as "Us" or "We". It says after you kill five demons it can unleash a super attack to kill every demon but "Hell's mightiest warroir" or the Cyberdemon and then steals their health and gives it to you.
+
After the player obtains the Soul Cube, it talks to him, saying it is the souls of nearly all the people of the ancient civilzation on Mars talking about itself in the second person. It says after the player kills five demons, it can unleash a super attack to kill any demon but "Hell's mightiest warrior," and then steals their health and gives it to the player.
  
You never do meet up with Swann and Campbell or the remaining Marines. Swann was badly injured and Campbell went on to hunt Sgt. Kelly. Swann says the he betrayed his men and is now on Betrugers side. After killing Sarge you find an archealogist saying you must use that Soul Cube to kill the Cyberdemon.
+
The player never meets up with the remaining Marines, and only sees Swann and Campbell on their deathbeds. Swann was badly injured, and Campbell went on to hunt Sgt. Kelly. Swann says that Kelly betrayed his men and is now on Betruger's side. After killing Sarge, the player find an archaeologist, who explains that the Soul Cube must be used to kill the Cyberdemon.
  
After you defeat him the game ends leaving many detail unanswered.
+
After defeating the Cyberdemon, the game ends, leaving many detail unanswered.
  
 
== Gameplay ==
 
== Gameplay ==
  
 +
Doom 3's gameplay was as fast paced as the games before it. Most of the game is extremely dark, and there is no [[Light amplification visor]]. Instead the player must rely on a flashlight that cannot be attached to a weapon. There are few tactics involved other than grabbing the biggest weapons.
  
Doom 3's gameplay was as fast paced as the Dooms before it. Most of the game is extremely dark and there is no [[Light amplification visor]]'s. Instead the player must rely on a flashlight that cannot be attached to a weapon. There aren't any tactics involved other than grab the biggest weapons.
+
Much of the game takes place in dark close-quarters with demons ambushing from every direction. Hell was often considered by many to be the best level in the game, as it was more open and used effects not seen in other levels.
 
 
Most is close quaters with flickering or dim lgihts with demons abmushing you from every direction. Hell was a fun opened area with nice details but very short.
 
 
 
  
 
== Weapons ==
 
== Weapons ==
 
Some old, some new each with it's own advatages and dis advantages
 
  
 
*Fists: A short range melee weapon Fists have a slow rate of fire and are weak; do not use unless you have [[Berserk Pack]]. Deathmatch on the other hand Fists can be loads of fun in a 'boxing match', and if you lay a slug on someone with a weapon out it steals their weapon.
 
*Fists: A short range melee weapon Fists have a slow rate of fire and are weak; do not use unless you have [[Berserk Pack]]. Deathmatch on the other hand Fists can be loads of fun in a 'boxing match', and if you lay a slug on someone with a weapon out it steals their weapon.

Revision as of 00:55, 10 December 2005

Information icon.svgThis article or section needs to be cleaned up. Please edit it to conform to a higher standard of article quality.
Hell is near

Doom 3 is a retelling of the original Doom, but using a completely new engine with true 3D and advanced physics. Doom 3 is not as "run and gun" as its predecessors, but focuses on atmosphere and graphics. It was criticized mainly for using clichéd horror effects, and the lack of use of its physics engine. It is only available for the X-Box and PC.

Story

The protagonist is once again a nameless space marine. As it just so happens, he gets shipped to the UAC Mars research facility with Counselor Swann and his bodyguard Campbell on the same day all Hell breaks loose. Within minutes of the invasion, the main military units are destroyed or zombified. It is once again upon the player to stop the forces of Hell from reaching Earth.

The first cutscene displays Swann saying how fed up he is to Campbell about being sent to Mars to check security. Swann says to Campbell he is "...tired of doing damage control every time [he] screws up." Swann is later seen arguing with the head research scientist in Delta Labs, Dr. Malcom Betruger, saying there are to many incidents happening throughout the base, along with frightened employees and rumors of what is happening in Delta Labs.

The player's first mission, assigned by Master Sgt. Kelly in command of Marines at Mars, is to find a missing scientist that was said to be seen at the old communications facility. When you find him, he is babbling about warning the fleet about the teleporter experiments. "The Devil is real. I know. I built his cage." With those words, Hell erupts from the gateways, sending a shockwave through the complex, along with glowing pentagrams and a typical evil villain laugh.

In a later cutscene, Swann is seen in a video phone conference with Betruger who is rather calm about the situation. It seems Betruger wants all this to happen. After sending (or not sending) out the message to contact the orbital fleet, Betruger addresses you over a computer screen and says that once the fleet arrives, his legion will take the ships back to Earth.

Later in the game, the player runs into a colleague of Betruger, who says that he became obsessed with the teleporters when he figured out Hell existed on the other side. He says he took an artifact called the Soul Cube from the archeaological digs from the ancient Martian civilization into Hell, and demons followed him out.

After the player obtains the Soul Cube, it talks to him, saying it is the souls of nearly all the people of the ancient civilzation on Mars talking about itself in the second person. It says after the player kills five demons, it can unleash a super attack to kill any demon but "Hell's mightiest warrior," and then steals their health and gives it to the player.

The player never meets up with the remaining Marines, and only sees Swann and Campbell on their deathbeds. Swann was badly injured, and Campbell went on to hunt Sgt. Kelly. Swann says that Kelly betrayed his men and is now on Betruger's side. After killing Sarge, the player find an archaeologist, who explains that the Soul Cube must be used to kill the Cyberdemon.

After defeating the Cyberdemon, the game ends, leaving many detail unanswered.

Gameplay

Doom 3's gameplay was as fast paced as the games before it. Most of the game is extremely dark, and there is no Light amplification visor. Instead the player must rely on a flashlight that cannot be attached to a weapon. There are few tactics involved other than grabbing the biggest weapons.

Much of the game takes place in dark close-quarters with demons ambushing from every direction. Hell was often considered by many to be the best level in the game, as it was more open and used effects not seen in other levels.

Weapons

  • Fists: A short range melee weapon Fists have a slow rate of fire and are weak; do not use unless you have Berserk Pack. Deathmatch on the other hand Fists can be loads of fun in a 'boxing match', and if you lay a slug on someone with a weapon out it steals their weapon.
  • Flashlight: Used mostly to light up areas to determine where enemies are. Has slighty longer range the Fists when used as a club. Do not use on anything stronger than an Imp. In DM it is not useful at all and it might as well be a big neon "Shoot me". Not included in Xbox DM.
  • Chainsaw: Another melee weapon that deals out damage fast and stalls the enemy. You can have some fun cutting up everything if you have enough health and armor. Even more fun whenn you have the beserker pack. Is not in PC DM. In Xbox DM it replaces the plasma gun
  • Pistol: A semi-automatic weapon that is extremely weak but also very accurate. If all headshots are acquired in DM can kill but is not likely.

Clip size: 12 bullets Reloading: Fast Ammo: Bullets

  • Shotgun: Devastating up close but not as powerful at long distances or accurate, has a slow rate of fire. A good advantage is that it can reload two shells at a time.

Clip size: 8 shells Relaoding: Slow Ammo: Shells

  • Machine gun: The MG-88 Enforcer is a very good weapon with a big clip size, high rate of fire, and great accuracy make it uesful against most demons up to the Cacodemon.

Clip size: 60 bullets Relaoding: Normal(plus the animation is cool) Ammo: Clips

  • Chain gun: Is very powerful, with a good belt size, extreme accuracy but also has heavey recoil and a warm-up time to get the barrels spinning slow. This should be used for Cacodemons, Revenants, Mancubi, and Hell Knights.

Clip Size: 60 bullets Reloading: Fast Ammo: Ammo Belt

  • Plasma Gun: The Plasma Gun has been toned down. It can sustain a high rate of fire, can hold plenty of rounds in a cell but the projectiles are now slower moving. It still deals good damage and is good for taking out rocket fire. Just hold down the trigger and look left to right in the direction of the rockets to make a wall of plasma to hit the rocket.Even when weakend the plasma gun is still a all around gooo weapon. Not in Xbox DM

Clip size: 50 cells Reloading: Fast Ammo: Cells

Rocket launcher: A very good weapon. Carries high explosive rockets, semi-automatic fire, and fast reloading. In multiplayer can be used for rocket jumping. Clip size: 5 rockets Reloading: Fast Ammo: Rockets

BFG 9000: The ultimate gun. Based of of Quake's 10000 version the BFG shoots a slow moving ball of plasma that contains a small computer chip that shoots lasers to deal damage before the intitial explosion that will kill most demons near the blast. Clip Size: 4 BFG cells Reloading: Slow Ammo: BFG Cells

References to Classic Doom

Main article: References to Classic Doom in Doom 3.

External links

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.