Difference between revisions of "Doom 32X development"
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*'''More research is needed regarding differences. This is the very last Doom 32X prototype known to the public currently.''' '''Presumably, the game is most improved in this build.''' | *'''More research is needed regarding differences. This is the very last Doom 32X prototype known to the public currently.''' '''Presumably, the game is most improved in this build.''' | ||
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==Gallery== | ==Gallery== |
Revision as of 17:57, 20 August 2012
Doom 32X went through a large amount of changes during its development cycle. This table below will list the changes. Throughout each of the known 16 prototypes and the final. These include the post release Doom RR Prototypes for a possibly cancelled rerevision of 32X Doom. The numbers are the build dates. For example 090694 means September 6, 1994.
090694 Prototype |
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090994 Prototype |
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091494 Prototype |
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091694 Prototype |
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092194 Prototype |
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092394 Prototype |
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092594 Prototype |
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092794 Prototype |
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092894 Prototype |
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100294 Prototype |
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100894 Prototype |
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Final | This is the Final version. |
120194 Prototype |
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021595 (Doom RR Prototype) |
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022195 (Doom RR Prototype) |
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030794 (Doom RR Prototype) |
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Gallery
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)000.png
Yes, this is the Hangar in Doom 32X with PC textures. In the September 6 and 9 builds the PC textures remain. All builds after that start using the same textures as the Atari Jaguar version. Also, all builds after these have different geometry as well.
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)002.png
More PC version texture glory
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)005.png
The Hangar's courtyard in this early proto looks just like the PC version's. Also, note the HUD's Ammo counter on the right doesn't change. Also Doomguy is always stationary.
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)007.png
The tiny drop and elevator from the end of level 2 in the PC version is in this prototype.
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)008.png
Here's another piece of Geometry from the PC version that ended up being removed in the final version of the 32X port and all other 90's ports.
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)009.png
Strangely, this bridge is missing a piece of it. This makes getting into the secret exit a little tricky.
- Doom (32X) (Prototype - Sep 06, 1994) (hidden-palace.org)010.png
Same thing but from the opposite side.
- Doom (32X) (Prototype - Sep 14, 1994) (hidden-palace.org)000.png
This one is from the September 14th build. This error is the one that appears if you try to access the secret level, Military Base, from Level 3 in that build. All prior builds just warped the player to Level 4. Here though, it looks fro Map 25 which isn't there yet. (it became Map 17 eventually though anyway.)