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| ==Story== | | ==Story== |
| [[File:doom4storyboard.jpg|thumb|right|A storyboard showing a skirmish between the forces of Hell and the Resistance.]] | | [[File:doom4storyboard.jpg|thumb|right|A storyboard showing a skirmish between the forces of Hell and the Resistance.]] |
− | The game was to feature the player joining a [[allthetropes:Ragtag Bunch of Misfits|rag-tag band of militants]] who formed an impromptu resistance against an apocalyptic invasion of [[Earth]] by the forces of [[Hell]], making the game a modern remake of [[Doom II]].<ref name="docu1">{{cite web text|author=noclip|title=DOOM Resurrected (Part 1) - To Hell & Back (DOOM Documentary)|url=https://www.youtube.com/watch?v=PS6SBnccxMA|publication=YouTube|publishdate=12 December 2016|accessdate=10 April 2017}}</ref> This was first hinted at publicly by Todd Hollenshead, who made a statement apparently corroborating what was up until then fan speculation, stating that, "Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise ''to Earth''".{{cite web archived|title=Doom 4 announced, id Software hiring|author=Miller, Ross|url=http://www.joystiq.com/2008/05/07/doom-4-announced-id-software-hiring|publication=Joystiq|publishdate=7 May 2008|accessdate=4 August 2015|archiveurl=https://web.archive.org/web/20150128130924/http://www.joystiq.com/2008/05/07/doom-4-announced-id-software-hiring/|archivedat=archive.org}} (emphasis added) | + | The game was to feature the player joining a [[allthetropes:Ragtag Bunch of Misfits|rag-tag band of militants]] who formed an impromptu resistance against an apocalyptic invasion of [[Earth]] by the forces of [[Hell]], making the game a modern remake of [[Doom II]].<ref name="docu1">{{cite web text|author=noclip|title=DOOM Resurrected (Part 1) - To Hell & Back (DOOM Documentary)|url=https://www.youtube.com/watch?v=PS6SBnccxMA|publication=YouTube|publishdate=12 December 2016|accessdate=10 April 2017}}</ref> |
| + | In addition to these details, judging from some props and assets game takes place in 2038, a certain kafere plague is mentioned. |
| + | {{cite web|author=Burlison, Keith|title=Doom 4 Props - Art Dump|url=https://www.artstation.com/artwork/OX5Qw?album_id=703051|publication=ArtStation|publishdate=25 October 2016|accessdate=28 March 2024}} |
| + | This was first hinted at publicly by Todd Hollenshead, who made a statement apparently corroborating what was up until then fan speculation, stating that, "Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise ''to Earth''".{{cite web archived|title=Doom 4 announced, id Software hiring|author=Miller, Ross|url=http://www.joystiq.com/2008/05/07/doom-4-announced-id-software-hiring|publication=Joystiq|publishdate=7 May 2008|accessdate=4 August 2015|archiveurl=https://web.archive.org/web/20150128130924/http://www.joystiq.com/2008/05/07/doom-4-announced-id-software-hiring/|archivedat=archive.org}} (emphasis added) |
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| Later, portfolio {{wp|concept art}} by an ex-employee, which was released unofficially onto the web in February 2012, seemed to confirm this, displaying dramatic, post-apocalyptic cityscapes.{{cite web archived|author=Evans-Thirlwell, Edwin|title=Rumour: Doom 4 cancelled, first screenshots leak|url=http://www.totalxbox.com/39252/rumour-doom-4-cancelled-first-screenshots-leak/?cid=OTC-RSS&attr=OXM-General-RSS|publication=XBOX : The Official Magazine|publishdate=28 February 2012|accessdate=10 April 2017|archiveurl=http://web.archive.org/web/20140309024534/http://www.totalxbox.com/39252/rumour-doom-4-cancelled-first-screenshots-leak/?cid=OTC-RSS&attr=OXM-General-RSS|archivedat=archive.org}} These images were discredited at the time by id Software's creative director Matthew Hooper via Twitter, with him saying, "Those images have nothing to do with what you're gonna see in Doom 4. When we officially show things, you'll see awesome." These were later confirmed, however, by officially approved releases in late 2016 and early 2017. | | Later, portfolio {{wp|concept art}} by an ex-employee, which was released unofficially onto the web in February 2012, seemed to confirm this, displaying dramatic, post-apocalyptic cityscapes.{{cite web archived|author=Evans-Thirlwell, Edwin|title=Rumour: Doom 4 cancelled, first screenshots leak|url=http://www.totalxbox.com/39252/rumour-doom-4-cancelled-first-screenshots-leak/?cid=OTC-RSS&attr=OXM-General-RSS|publication=XBOX : The Official Magazine|publishdate=28 February 2012|accessdate=10 April 2017|archiveurl=http://web.archive.org/web/20140309024534/http://www.totalxbox.com/39252/rumour-doom-4-cancelled-first-screenshots-leak/?cid=OTC-RSS&attr=OXM-General-RSS|archivedat=archive.org}} These images were discredited at the time by id Software's creative director Matthew Hooper via Twitter, with him saying, "Those images have nothing to do with what you're gonna see in Doom 4. When we officially show things, you'll see awesome." These were later confirmed, however, by officially approved releases in late 2016 and early 2017. |
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| Several weapons are visible among the various screenshots and video sequences of the game in progress: | | Several weapons are visible among the various screenshots and video sequences of the game in progress: |
| * '''Knife''': The player carries a knife which can be used during sync melee attacks for finishing blows. | | * '''Knife''': The player carries a knife which can be used during sync melee attacks for finishing blows. |
− | * '''Handgun''': A standard handgun that was seen in the 2013 glory kill animation pitch.<ref name="Previsualization">{{cite web text|author=Brian Kowalczyk|title=DOOM-Combat System Previsualization|url=https://vimeo.com/273719384|publication=Vimeo|publishdate=6 June 2018|accessdate=12 October 2023}}</ref> | + | * '''Pistol''': Aka “Kowalczyk SA-9"{{fact}}, a standard handgun that was seen in the 2013 glory kill animation pitch.<ref name="Previsualization">{{cite web text|author=Brian Kowalczyk|title=DOOM-Combat System Previsualization|url=https://vimeo.com/273719384|publication=Vimeo|publishdate=6 June 2018|accessdate=12 October 2023}}</ref> Its untextured model remains stored in the release.{{fact}} |
| * '''Shotgun''': An ordinary pump-action shotgun can be seen carried by NPCs and possessed humans. It is also seen fired in first person perspective during footage of the 2013 glory kill test animation,<ref name="Previsualization"/> but with a different model that was later adapted to Doom (2016). | | * '''Shotgun''': An ordinary pump-action shotgun can be seen carried by NPCs and possessed humans. It is also seen fired in first person perspective during footage of the 2013 glory kill test animation,<ref name="Previsualization"/> but with a different model that was later adapted to Doom (2016). |
| * '''Super shotgun''': The series-standard double-barreled shotgun. It appears to be the last remaining artifact from Doom 4 1.0 to make it directly into Doom (2016), as it appears to be the exact same model but with different texture work than the final [[Super shotgun (Doom 2016)|super shotgun]]. In recent footage and screenshots, the weapon can be seen with engravings that look closer to the final release. Additionally, the reload animation seen in the leaked footage is still present in the game files and can be triggered by interrupting the normal reload animation with another one, such as climbing a wall or punching.<ref name="Doom 2016 Beta reload animation">{{cite web text|author=[[ONETAPPYBOI]]|title=Doom 2016 Beta reload animation|url=https://youtube.com/watch?v=1ZRX5cwsR_Q|publication=YouTube|publishdate=22 March 2024|accessdate=22 March 2024}}</ref> | | * '''Super shotgun''': The series-standard double-barreled shotgun. It appears to be the last remaining artifact from Doom 4 1.0 to make it directly into Doom (2016), as it appears to be the exact same model but with different texture work than the final [[Super shotgun (Doom 2016)|super shotgun]]. In recent footage and screenshots, the weapon can be seen with engravings that look closer to the final release. Additionally, the reload animation seen in the leaked footage is still present in the game files and can be triggered by interrupting the normal reload animation with another one, such as climbing a wall or punching.<ref name="Doom 2016 Beta reload animation">{{cite web text|author=[[ONETAPPYBOI]]|title=Doom 2016 Beta reload animation|url=https://youtube.com/watch?v=1ZRX5cwsR_Q|publication=YouTube|publishdate=22 March 2024|accessdate=22 March 2024}}</ref> |
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| * '''Chaingun''': A chaingun can likewise be seen in the same late-2020 footage.<ref name="gamerant1221"/> | | * '''Chaingun''': A chaingun can likewise be seen in the same late-2020 footage.<ref name="gamerant1221"/> |
| * '''Chainsaw''': An NPC can be seen to rev up a large, savage-looking version of the chainsaw during the celebratory cinematic scene shown in ''DOOM Resurrected''. While this alone was not confirmation that it was intended to be a weapon in the game, additional footage later released on the Internet also shows the same weapon being used by the player against a possessed human.<ref name="gamerant1221"/> | | * '''Chainsaw''': An NPC can be seen to rev up a large, savage-looking version of the chainsaw during the celebratory cinematic scene shown in ''DOOM Resurrected''. While this alone was not confirmation that it was intended to be a weapon in the game, additional footage later released on the Internet also shows the same weapon being used by the player against a possessed human.<ref name="gamerant1221"/> |
− | * '''Grenade launcher''': Though not present in any in-game footage, it was used by resistance members in one of the leaked cinematic clips and later adapted to multiplayer from the final release. An image silhouette from its original Doom 4 form resides inside DOOM 2016's launch files.{{fact}} The weapon became the basis of the grenade launcher later added to the final game's multiplayer component. | + | * '''Grenade launcher''': Though not present in any in-game footage, it was used by resistance members in one of the leaked cinematic clips and later adapted to multiplayer from the final release. An image silhouette from its original Doom 4 form resides inside Doom 2016's launch files.{{fact}} The weapon became the basis of the grenade launcher later added to the final game's multiplayer component. The grenade launcher's model became basis for unused nailgun that meant to be multiplayer weapon, which can be found in the release files.{{cite web|author=Br7an547|title=Nail Gun - Unused multiplayer Weapon|url=https://www.reddit.com/r/Doom/comments/6fe4xn/nail_gun_unused_multiplayer_weapon/?rdt=51497|publishdate=5 June 2017|accessdate=28 March 2024}} |
− | * '''Bullpup rifle''': A tactical rifle seen in the 2013 glory kill animation pitch.<ref name="Previsualization"/> | + | * '''Bullpup rifle''': A tactical rifle seen in the 2013 glory kill animation pitch.<ref name="Previsualization"/> Its untextured model remains stored in the closed alpha.{{fact}} |
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| ===Equipment=== | | ===Equipment=== |