Doom 64 for Doom II

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Revision as of 10:54, 28 February 2021 by Xymph (talk | contribs) (add built-in demos, fix section header)


Doom 64 for Doom II
Title screen
Authors Mechadon et al.
Port Vanilla Doom
IWAD Doom II
Year 2018
Link Doomworld/idgames

Doom 64 for Doom II is a vanilla-compatible mod aiming to recreate Doom 64 using original Doom II assets. After three initial releases in July 2018, further updates appeared in December 2019.

Content

Monsters

While retaining the original monsters of Doom II, minus the Icon of Sin and the spider mastermind, the mod adds the nightmare imp utilizing the fuzz effect of the spectre with the cacodemon's projectile attack. In addition, the Mother Demon, which combines aspects of both revenant and arch-vile attacks, replaces the spider mastermind and is the modification's final boss, with its hit points increased to 9000. Exclusive to co-op play is the Doom 64 TC-inspired nightmare cacodemon, replacing the duplicate bloody mess decoration, who similarly to the nightmare imp is partially invisible, fires three projectiles at a time, and is slightly faster and is stunned less than its regular counterpart.

Built-in demos

This WAD features five built-in demos. All require Doom II v1.9 to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP03: Main Engineering 3 3168 1:30.51
DEMO2 MAP07: Even Simpler 4 1927 0:55.06
DEMO3 MAP21: Watch Your Step 4 1836 0:52.46
DEMO4 MAP31: Hectic 4 8702 4:08.63
DEMO5 MAP31: Hectic 4 10161 4:50.31

External links