Difference between revisions of "Doom Bible"

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[[Image:Tei_Tenga.jpg|thumb|right|200px|A wall texture showing the text "TEI TENGA"]]
 
[[Image:Tei_Tenga.jpg|thumb|right|200px|A wall texture showing the text "TEI TENGA"]]
  
The '''Doom Bible''' is the original design document for [[Doom]], written by [[Tom Hall]] in 1992.  
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The '''Doom Bible''' is the original design document for [[Doom]], written by [[Tom Hall]] in 1992.
  
 
Some bits and pieces from the Doom Bible show up in various places:
 
Some bits and pieces from the Doom Bible show up in various places:
 
* The prefixes TROO and SARG on IWAD lumps for the [[Imp]] and [[Demon]] come from their Doom Bible names: Demon Trooper and Demon Sergeant.
 
* The prefixes TROO and SARG on IWAD lumps for the [[Imp]] and [[Demon]] come from their Doom Bible names: Demon Trooper and Demon Sergeant.
 
* The [[Unmaker]] appeared in [[Doom 64]].
 
* The [[Unmaker]] appeared in [[Doom 64]].
* Of all the proposed episode names, only [[Knee-Deep in the Dead]] made it into the final game. It was originally to be the third episode of six.
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* Of all the proposed episode names, only [[Knee-Deep in the Dead]] made it into the final game. It was originally to be the third episode of six.
* The game originally took place on a planet called [[Tei Tenga]]. Some of the Doom computer panel textures still contain the text "UAC BASE TEI TENGA". The 1995 [[3D Realms]] game ''Terminal Velocity'' [http://www.mobygames.com/game/dos/terminal-velocity] also featured a planet called Tei Tenga.
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* The game originally took place on a planet called [[Tei Tenga]]. Some of the Doom computer panel textures still contain the text "UAC BASE TEI TENGA". The 1995 [[3D Realms]] game ''Terminal Velocity'' [http://www.mobygames.com/game/dos/terminal-velocity] also featured a planet called Tei Tenga.
* All of the playable characters in ''[[Rise of the Triad]]'', a contemporary of Doom, had origins in the Doom Bible. Some had their names altered, and one only appeared as a possible name, but one or two were unchanged from their original descriptions.
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* All of the playable characters in ''[[Rise of the Triad]]'', a contemporary of Doom, had origins in the Doom Bible. Some had their names altered, and one only appeared as a possible name, but one or two were unchanged from their original descriptions.
* In [[Strife]], there is a place where the player must use a severed hand to unlock a door. This was also proposed in the Doom Bible. (Some observers believe this to be a coincidence.)
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* In [[Strife]], there is a place where the player must use a severed hand to unlock a door. This was also proposed in the Doom Bible. (Some observers believe this to be a coincidence.)
* In [[Doom (film)|Doom movie]], the [[BFG 9000]] is named "BFG 3.14"; The original description of BFG can be found in section 14 of the document. (This likewise can be a coincidence.)
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* In the [[Doom (film)|Doom movie]], the [[BFG 9000]] is named "BFG 3.14"; The original description of BFG can be found in section 14 of the document. (This likewise can be a coincidence.)
 
* Likewise possibly coincidentally, Sarge uses a severed hand to unlock the BFG room in the movie.
 
* Likewise possibly coincidentally, Sarge uses a severed hand to unlock the BFG room in the movie.
  

Revision as of 11:00, 2 July 2010

A wall texture showing the text "TEI TENGA"

The Doom Bible is the original design document for Doom, written by Tom Hall in 1992.

Some bits and pieces from the Doom Bible show up in various places:

  • The prefixes TROO and SARG on IWAD lumps for the Imp and Demon come from their Doom Bible names: Demon Trooper and Demon Sergeant.
  • The Unmaker appeared in Doom 64.
  • Of all the proposed episode names, only Knee-Deep in the Dead made it into the final game. It was originally to be the third episode of six.
  • The game originally took place on a planet called Tei Tenga. Some of the Doom computer panel textures still contain the text "UAC BASE TEI TENGA". The 1995 3D Realms game Terminal Velocity [1] also featured a planet called Tei Tenga.
  • All of the playable characters in Rise of the Triad, a contemporary of Doom, had origins in the Doom Bible. Some had their names altered, and one only appeared as a possible name, but one or two were unchanged from their original descriptions.
  • In Strife, there is a place where the player must use a severed hand to unlock a door. This was also proposed in the Doom Bible. (Some observers believe this to be a coincidence.)
  • In the Doom movie, the BFG 9000 is named "BFG 3.14"; The original description of BFG can be found in section 14 of the document. (This likewise can be a coincidence.)
  • Likewise possibly coincidentally, Sarge uses a severed hand to unlock the BFG room in the movie.

External links