Difference between revisions of "Doom Classic (iOS)"
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− | [[File:Doom Classic logo.jpg|frame|logo]] | + | {{stub}}[[File:Doom Classic logo.jpg|frame|logo]] |
− | '''Doom Classic''' is an [[Wikipedia:iPhone|iPhone]]/[[Wikipedia:iPod Touch|iPod touch]] port of [[Ultimate Doom]] | + | '''Doom Classic''' is an [[Wikipedia:iPhone|iPhone]]/[[Wikipedia:iPod Touch|iPod touch]] port of [[Ultimate Doom]] developed by [[id Software]]. According to the development notes released by id, the port is based on [[PrBoom]] and uses [[Wikipedia:OpenGL|OpenGL]] rendering and controls similar to the [[Wolfenstein 3D]] classic title. |
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+ | It was made available in the iPhone App Store on October 31, 2009. <!-- Not sure on this date; somebody correct this if it's not. --> | ||
== Screenshots == | == Screenshots == | ||
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== External links == | == External links == | ||
+ | [http://www.idsoftware.com/doom-classic/ Doom Classic website] | ||
[http://www.idsoftware.com/iphone-doom-classic-progress/ Doom Classic Progress Report] | [http://www.idsoftware.com/iphone-doom-classic-progress/ Doom Classic Progress Report] | ||
[[Category:Commercial ports]] | [[Category:Commercial ports]] |
Revision as of 23:58, 11 November 2009
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Doom Classic is an iPhone/iPod touch port of Ultimate Doom developed by id Software. According to the development notes released by id, the port is based on PrBoom and uses OpenGL rendering and controls similar to the Wolfenstein 3D classic title.
It was made available in the iPhone App Store on October 31, 2009.
Screenshots
- Doom Classic shot2.png
Game play shot
- Doom Classic E1M1.png
Screen shot of E1M1