Difference between revisions of "Doom Classic (iOS)"

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On August 22, 2011 version 2.1 was released, with some changes.
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On August 22, 2011 version 2.1 was released, with some changes:
 
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* Settings for tilt turn and tilt strafe are separated.
- Settings for tilt turn and tilt strafe are separated.
+
* Auto use like in [[Quake]] is now defaulted to On.
 
+
* Menu revisions.
- Auto use like in [[Quake]] is now default On.
+
* Episode select menu.
 
 
- Menu revisions.
 
 
 
- Episode select menu.
 
  
  

Revision as of 18:03, 17 March 2013

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Doom Classic gameplay
See classic Doom for the collective range of id Tech 1 Doom games.

Doom Classic is an iPhone/iPod touch port of Ultimate Doom developed by id Software. According to the development notes released by id, the port is based on PrBoom and uses OpenGL rendering and controls similar to the Wolfenstein 3D classic title. Since it is derived from a GPL codebase, the source code was made available.


It was made available in the iPhone App Store on October 31, 2009.


On August 22, 2011 version 2.1 was released, with some changes:

  • Settings for tilt turn and tilt strafe are separated.
  • Auto use like in Quake is now defaulted to On.
  • Menu revisions.
  • Episode select menu.


Screenshots

External links

Source code genealogy
Based on
PrBoom
Doom Classic None