Difference between revisions of "Doom Classic (iOS)"

From DoomWiki.org

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[[File:Doom Classic logo.jpg|frame|logo]]
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'''Doom Classic''' is an [[Wikipedia:iPhone|iPhone]]/[[Wikipedia:iPod Touch|iPod touch]] port of [[Ultimate Doom]] currently under development by [[id Software]]. According to the development notes released by id, the port will be based on [[PrBoom]] and use [[Wikipedia:OpenGL|OpenGL]] rendering and controls similar to the [[Wolfenstein 3D]] classic title.
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'''Doom Classic''' is an [[Wikipedia:iPhone|iPhone]]/[[Wikipedia:iPod Touch|iPod touch]] port of [[Ultimate Doom]] developed by [[id Software]]. According to the development notes released by id, the port is based on [[PrBoom]] and uses [[Wikipedia:OpenGL|OpenGL]] rendering and controls similar to the [[Wolfenstein 3D]] classic title.
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It was made available in the iPhone App Store on October 31, 2009. <!-- Not sure on this date; somebody correct this if it's not. -->
  
 
== Screenshots ==
 
== Screenshots ==
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== External links ==
 
== External links ==
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[http://www.idsoftware.com/doom-classic/ Doom Classic website]
 
[http://www.idsoftware.com/iphone-doom-classic-progress/ Doom Classic Progress Report]
 
[http://www.idsoftware.com/iphone-doom-classic-progress/ Doom Classic Progress Report]
  
 
[[Category:Commercial ports]]
 
[[Category:Commercial ports]]

Revision as of 23:58, 11 November 2009

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

Doom Classic is an iPhone/iPod touch port of Ultimate Doom developed by id Software. According to the development notes released by id, the port is based on PrBoom and uses OpenGL rendering and controls similar to the Wolfenstein 3D classic title.

It was made available in the iPhone App Store on October 31, 2009.

Screenshots

External links

Doom Classic website Doom Classic Progress Report