Doom Classic Unity port
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The Doom Classic Unity port is a series of official ports of Doom and Doom II initially developed by Nerve Software in cooperation with id Software and first published by Bethesda on July 26, 2019 as part of the "Year of Doom" promotional campaign. It was initially announced on stage during the QuakeCon 2019 keynote presentation. The port is based on the Doom Classic codebase, but replaces the id Tech 4 shell with one based on the Unity game engine. This offers immediate portability to a wide array of targets - the Doom and Doom II ports were available at launch for the Sony PlayStation 4, Nintendo Switch, Microsoft Xbox One, the Google Play app store for Android, and Apple's iOS app store.
Source code genealogy | ||
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Based on | Name | Base for |
Doom Classic | Doom Classic (Unity) | None |
Unity |