Difference between revisions of "Doom Eternal"

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Revision as of 00:17, 11 August 2018

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Teaser trailer
Logo for Doom Eternal.

Doom Eternal is a sequel to Doom (2016), announced by Bethesda and id Software at the BE3 presentation on June 10, 2018. Further information, including a gameplay reveal, was released at the 2018 QuakeCon convention keynote presentation on August 10.[1][2]

Details

According to id Software's Marty Stratton and Hugo Martin, the game features an even more powerful Doom Slayer taking on twice as many types of demons, with portions of the game set on Earth and Phobos.

Mick Gordon is returning as the composer of the game's soundtrack, and has confirmed that the formula used in the previous game will be iterated upon for the sequel.[3][4]

It has been confirmed by id Software in a questions-and-answers session that SnapMap will not return. However, a single-player DLC pack is believed to be in the equation instead.[5]

The game will utilize the next iteration of the id Tech engine, id Tech 7.

Monsters

Returning monsters

New monsters

Mechanics

A new dynamic model damage system called "destructible demons" will be a prominent feature of the game, allowing monsters to actively reflect the amount and types of damage they have taken.

Weapons

  • Ballista, a rail-gun-like weapon.
  • Chainsaw
  • Flamethrower: A shoulder-mounted napalm-firing alternate weapon that sets enemies ablaze.
  • Grenade launcher: A shoulder-mounted alternate weapon which seems to replace the frag grenade.
  • Plasma gun, bearing the profile of the original.
  • Super shotgun, which now includes an underslung bayonet-like device currently known as the meat hook. One of the functions of this device allows the Doom Slayer to grapple into enemies and various surfaces to move through the environment swiftly.

Other weapons known to be part of the game but for which not many details are yet available include a retractible arm-mounted spike for performing glory kills, and a sword which appears similar to the Crucible.

Multiplayer

A new multiplayer feature called "Demon Invasion" (also referred to as "Slayer hunting parties") will be available, allowing players to go on raids into other players' campaigns to play as demons in a manner similar to the first game's demon rune. Participation is strictly optional.

It has also been confirmed that traditional multiplayer will be included as well, this time being developed in-house at id Software.[5]

External links

References

  1. gstaff (23 July 2018). "QuakeCon 2018 – Panels, Presentations, and more!" QuakeCon.org. Retrieved 23 July 2018.
  2. Geller, Jacob (10 June 2018). "Hell On Earth Reigns With Announcement Of Doom Eternal." Game Informer. Retrieved 10 June 2018.
  3. Leavey, Jason (10 June 2018). "DOOM Eternal - Official E3 Teaser." Retrieved 11 June 2018.
  4. Tsiro, Rania (7 July 2018). "Mick Gordon Talks About DOOM’s And DOOM Eternal’s Soundtrack." VGR. Retrieved 12 July 2018.
  5. 5.0 5.1 Bailey, Dustin (10 August 2018). "Doom Eternal won’t have SnapMap, but it will have single-player DLC." PCGamesN. Retrieved 10 August 2018.