Difference between revisions of "Doom Eternal keys"

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A number of '''[[key]]s''' are found in [[Doom Eternal]] and its expansions.
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A number of '''[[key]]s''' are found in [[Doom Eternal]] and its expansions. Keys that have been found in a level are normally displayed at the top of the screen, though this can be disabled from the Settings menu if desired.
  
 
==Slayer Keys==
 
==Slayer Keys==
[[File:Slayer Key.jpg|thumb|right|100px|Slayer Key]]
 
 
One Slayer Key is found in every level that includes a [[Slayer Gate]]; they are usually placed near the gate's location and are the only way to open the gate. Slayer Keys are large and have a cross-shaped blade, and bear the [[Doom Slayer]]'s mark; they also give off a purple aura before being picked up.
 
One Slayer Key is found in every level that includes a [[Slayer Gate]]; they are usually placed near the gate's location and are the only way to open the gate. Slayer Keys are large and have a cross-shaped blade, and bear the [[Doom Slayer]]'s mark; they also give off a purple aura before being picked up.
  
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An Empyrean Key is awarded for opening a Slayer Gate and completing the combat encounter behind it. If all six keys are collected, they can be used to lower a containment field in the [[Fortress of Doom (Doom Eternal)|Fortress of Doom]] and retrieve the [[Unmaykr]] weapon locked behind it. Empyrean Keys loosely resemble {{wp|Pin tumbler lock|pin tumbler keys}}.
 
An Empyrean Key is awarded for opening a Slayer Gate and completing the combat encounter behind it. If all six keys are collected, they can be used to lower a containment field in the [[Fortress of Doom (Doom Eternal)|Fortress of Doom]] and retrieve the [[Unmaykr]] weapon locked behind it. Empyrean Keys loosely resemble {{wp|Pin tumbler lock|pin tumbler keys}}.
  
==Keycards==
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==Key cards==
Keycards are used in a number of levels and come in blue, red and yellow varieties, mirroring the colors used in previous Doom games.
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Key cards are used in a number of levels and come in blue, red and yellow varieties, mirroring the colors used in previous Doom games.
* In [[Hell on Earth (Doom Eternal)|Hell on Earth]], a yellow keycard is required to open the passage to the subway.
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* In [[Hell on Earth (Doom Eternal)|Hell on Earth]], a yellow key card is required to open the passage to the subway.
* In the opening cutscene for [[Mars Core]], the [[Doom Slayer]] encounters a door requiring a red keycard; seeing it on a lanyard around a scientist's neck, he grabs the card and pulls it (and the scientist) towards a nearby reader.
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* A red key card is found in the [[Doom Hunter Base]].
* The [[UAC Atlantica Facility]] includes doors sealed with blue and red keycards.
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* In the opening cut scene for [[Mars Core]], the [[Doom Slayer]] encounters a door requiring a red key card; seeing it on a lanyard around a scientist's neck, he grabs the card and pulls it (and the scientist) towards a nearby reader. The Master Level version of this stage adds yellow and blue keycards that trigger traps when collected.
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* The [[UAC Atlantica Facility]] includes doors sealed with blue and red key cards.
  
 
==Cultist key==
 
==Cultist key==
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Yellow, red and blue gore keys are found in the [[Super Gore Nest]] level. As well as being used to open various [[Hellgrowth]] doors, the three keys must be stabbed into receptacles at the top of the [[gore nest]] to open a passage leading to its heart. The gore keys resemble fleshy spikes with colored eyes.
 
Yellow, red and blue gore keys are found in the [[Super Gore Nest]] level. As well as being used to open various [[Hellgrowth]] doors, the three keys must be stabbed into receptacles at the top of the [[gore nest]] to open a passage leading to its heart. The gore keys resemble fleshy spikes with colored eyes.
  
[[Category:Doom Eternal items]]
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==Gallery==
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<gallery mode=nolines>
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Slayer Key.jpg|Slayer Key
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Empyrean Key.jpg|Empyrean Key
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Doom Eternal yellow keycard.jpg|Yellow key card
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Doom Eternal red keycard.jpg|Red key card
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Doom Eternal blue keycard.jpg|Blue key card
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Cultist key.jpg|Cultist key
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Yellow gore key.jpg|Yellow gore key
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Red gore key.jpg|Red gore key
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Blue gore key.jpg|Blue gore key
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</gallery>
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{{Doom Eternal items}}
 
[[Category:Keys]]
 
[[Category:Keys]]

Latest revision as of 01:00, 26 December 2021

A number of keys are found in Doom Eternal and its expansions. Keys that have been found in a level are normally displayed at the top of the screen, though this can be disabled from the Settings menu if desired.

Slayer Keys[edit]

One Slayer Key is found in every level that includes a Slayer Gate; they are usually placed near the gate's location and are the only way to open the gate. Slayer Keys are large and have a cross-shaped blade, and bear the Doom Slayer's mark; they also give off a purple aura before being picked up.

Slayer Keys are hidden when using cheat codes.

Empyrean Keys[edit]

An Empyrean Key is awarded for opening a Slayer Gate and completing the combat encounter behind it. If all six keys are collected, they can be used to lower a containment field in the Fortress of Doom and retrieve the Unmaykr weapon locked behind it. Empyrean Keys loosely resemble pin tumbler keys.

Key cards[edit]

Key cards are used in a number of levels and come in blue, red and yellow varieties, mirroring the colors used in previous Doom games.

  • In Hell on Earth, a yellow key card is required to open the passage to the subway.
  • A red key card is found in the Doom Hunter Base.
  • In the opening cut scene for Mars Core, the Doom Slayer encounters a door requiring a red key card; seeing it on a lanyard around a scientist's neck, he grabs the card and pulls it (and the scientist) towards a nearby reader. The Master Level version of this stage adds yellow and blue keycards that trigger traps when collected.
  • The UAC Atlantica Facility includes doors sealed with blue and red key cards.

Cultist key[edit]

The cultist key is found in the Cultist Base and is used to open multiple doors in that facility. It resembles a yellow crucifix.

Gore keys[edit]

Yellow, red and blue gore keys are found in the Super Gore Nest level. As well as being used to open various Hellgrowth doors, the three keys must be stabbed into receptacles at the top of the gore nest to open a passage leading to its heart. The gore keys resemble fleshy spikes with colored eyes.

Gallery[edit]