Editing Doom community jargon
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* '''Flat detailing''' - The use of additional sectors on floors to give a sense of an uneven or damaged floor. Used primarily on hexagon tiles, and was a fad in the mid-2000s. | * '''Flat detailing''' - The use of additional sectors on floors to give a sense of an uneven or damaged floor. Used primarily on hexagon tiles, and was a fad in the mid-2000s. | ||
− | * '''Fog''' - An earlier method of [[light diminishing]] that hardware accelerated source ports used when advanced shading techniques were either unavailable or too GPU-intensive. Can also mean custom color light diminishing in source ports that allow this, such as ZDoom. Hardware fog was canonically added to the Doom engine in [[Doom 64]]. | + | * '''Fog''' - An earlier method of [[light diminishing]] that hardware accelerated source ports used when advanced shading techniques were either unavailable or too GPU-intensive. Can also mean custom color light diminishing in source ports that allow this, such as ZDoom. Hardware fog was canonically added to the Doom engine in the [[Sony PlayStation]] version, and used even more extensively in [[Doom 64]]. |
* '''[[Frad]]''' - A deliberate misspelling of "fraud." Popular [[IRC]] slang in the late 1990s and early 2000s. | * '''[[Frad]]''' - A deliberate misspelling of "fraud." Popular [[IRC]] slang in the late 1990s and early 2000s. |