Editing Doom engine

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*[[Hacx]] (1997): A full stand-alone modification of [[Doom II]] [[Versions of Doom and Doom II#v1.9|version 1.9]], developed by [[Banjo Software]]. Unlike the games listed above, its developers relied on reverse engineering instead of the source code, although it includes extensive and comprehensive changes to the behavior of [[monster]]s and weapons. Hacx was eventually released as an add-on for Doom II, free of charge.
 
*[[Hacx]] (1997): A full stand-alone modification of [[Doom II]] [[Versions of Doom and Doom II#v1.9|version 1.9]], developed by [[Banjo Software]]. Unlike the games listed above, its developers relied on reverse engineering instead of the source code, although it includes extensive and comprehensive changes to the behavior of [[monster]]s and weapons. Hacx was eventually released as an add-on for Doom II, free of charge.
  
Additionally, the engine has been [[Commercial games|adapted by various developers]] to run custom versions of the [[Wikipedia:Personal computer|PC]] games, or modifications of them, on various systems and environments, notably gaming consoles.
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Additionally, the engine has been [[Commercial games|adapted by various developers]] to run the [[Wikipedia:MS-DOS|MS-DOS]] games (or modifications of them) on various systems and environments, particularly gaming consoles.
  
 
=== Fan community variants ===
 
=== Fan community variants ===

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