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From DoomWiki.org

Doom engine

42 bytes added, 19:08, 26 December 2008
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Use in ports and other games: wikilinks
*[[Chex Quest]] (1996): A modification of The Ultimate Doom styled after the [[Wikipedia:Chex|Chex Cereal]] brand, developed by [[Wikipedia:Digital Café|Digital Café]] and included in cereal boxes as a promotional bonus item. The game uses an engine based on the source code for The Ultimate Doom, modified to accommodate some necessary changes.
*[[HacX]] (1997): A full stand-alone modification of [[Doom II ]] [[Versions of Doom and Doom II#v1.9|version 1.9]], developed by Banjo Software. Unlike the games listed above, its developers relied on reverse engineering instead of the source code, although it includes extensive and comprehensive changes to the behavior of [[monster]]s and weapons. HacX was eventually released as an add-on for Doom II, free of charge.
Additionally, the engine has been [[Commercial games|adapted by various developers]] to run custom versions of the [[Wikipedia:Personal computer|PC]] games, or modifications of them, on various systems and environments, notably gaming consoles.
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