Difference between revisions of "Doomworld Mega Project 2013"

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**MAP08: "Dance of the Sugarplum Lunatic" by [[Mark Klem]] ''(from [[Memento Mori II]])''
 
**MAP08: "Dance of the Sugarplum Lunatic" by [[Mark Klem]] ''(from [[Memento Mori II]])''
**MAP09: Main Menu theme from ''{{wp|Them's Fightin' Herds#My Little Pony: Fighting Is Magic|My Little Pony : Fighting is Magic}}''
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**MAP09: Main Menu theme from ''{{wp|Them's Fightin' Herds#My Little Pony: Fighting Is Magic|My Little Pony: Fighting is Magic}}''
 
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**MAP11: Sample of "Fabulous Secret Powers" by SLACKCiRCUS
 
**MAP11: Sample of "Fabulous Secret Powers" by SLACKCiRCUS

Revision as of 13:00, 14 June 2018

Doomworld Mega Project 2013 is a collaborative megawad, containing 54 maps from 55 different mappers from the Doomworld forums. Similarly to the previous Doomworld Mega Project 2012, it accepted any and all maps for Doom 2 regardless of engine used, theme, content, or quality; in this edition, the only limitations were that the maps could not use MAP07 or MAP30 slots or secret level exits, and could not be potentially damaging to the user (e.g. by using scripts to change port settings, or using zip bombs).

The project was started by TimeOfDeath on July 18, 2013[1], and the final version was published on January 29, 2014[2]. The completed WAD was uploaded to the /idgames archive on July 06, 2014.

The final megawad was divided into three WAD files - DMP2013L.wad containing maps meant for vanilla and limit-removing ports, DMP2013B.wad for Boom maps, and DMP2013Z.wad for ZDoom and UDMF maps.

Content

References

  1. https://www.doomworld.com/vb/wads-mods/64899-doomworld-mega-project-2013-54-maps-idgames-link/.
  2. https://www.doomworld.com/vb/showthread.php?s=&postid=1258050#post1258050.

See also

External links