Difference between revisions of "Doomworld Mega Project 2017"

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* {{maplinkgen|MAP30|Proxima Centauri Lust|Doomworld Mega Project 2017}} by Ninehills42
 
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* {{maplinkgen|MAP31|Six Tricks|Doomworld Mega Project 2017}} by Jjp
 
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* {{maplinkgen|MAP32|1000 in less than 10|Doomworld Mega Project 2017}} by [[Ryan Anderson (Obake)]]
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* {{maplinkgen|MAP32|1000 in less than 10|Doomworld Mega Project 2017}} by [[Ryan Anderson (obake)]]
 
* {{maplinkgen|MAP33|Nazi Revenant Orgy|Doomworld Mega Project 2017}} by Scotty
 
* {{maplinkgen|MAP33|Nazi Revenant Orgy|Doomworld Mega Project 2017}} by Scotty
 
* {{maplinkgen|MAP34|Big Flamewar at Little Temple|Doomworld Mega Project 2017}} by [[Obsidian]]
 
* {{maplinkgen|MAP34|Big Flamewar at Little Temple|Doomworld Mega Project 2017}} by [[Obsidian]]

Revision as of 12:28, 18 June 2018

Doomworld Mega Project 2017
Title screen
Authors Various
Ports Limit-removing, Boom-compatible
IWAD Doom II
Year 2017
Link Doomworld/idgames

Doomworld Mega Project 2017 is a collaborative megawad, containing fifty-one maps from as many different mappers, plus a hub map for ZDoom-based ports which allow the maps to be played in any order. As with previous projects, it accepted any maps for Doom II, regardless of theme, difficulty, quality, or target source port, though as with previous projects, use of the MAP07 or MAP30 slots was not allowed, nor were maps that could be potentially damaging to the user (e.g. by using scripts to change port settings, or using zip bombs).

The project was started on 17 January, 2017, and was led by StormCatcher.77. An initial compilation was made available on 5 January, 2018, followed by a final release and upload to the /idgames archive on 11 February, 2018. All maps are contained in a single WAD file.

Content

See also

External links