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Double barrel shotgun (Doom 3)

968 bytes added, 12:44, 9 February 2019
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Lil'devil moved page Super shotgun (Doom 3) to Double barrel shotgun (Doom 3): The "Double barrel shotgun" is the correct in-game name.
{{Doom 3 weapon remake|Super shotgun}}[[ImageFile:supershotgun3.png|256px300px|thumb|The Super Shotgun.]]{{Weapon versions|disambig={{thisisabout|weapon|doom3}}|doom1=Super shotgun|doom4=Super shotgun (Doom 2016)|doom5=Super shotgun (Doom Eternal)}}The '''DoubleVulcan 1270 double-Barreled Shotgunbarreled shotgun''', also known as the '''Super Shotgunsuper shotgun''', is a weapon introduced to [[Doom 3]] by the [[Resurrection of Evil]] expansion pack. It is first found in [[Erebus Erebus_- Level 4_Level_3: Erebus Control_Erebus_Labs|Erebus Control- Level 3]] in Sarge's office.In [[The Lost Mission]], it is found in [[Enpro Sector 2]].{{Quote|The Vulkan 1270 Double Barrel Shotgun fires two 12-guage rounds simultaneously and can take down even the largest of game.|[[PDA]] description (''sic'')|nosource=true}}
==Combat analysis==
[[File:Double Barrel Shotgun.png|thumb|The gun in Sarge's locker.]]The Super Shotgun super shotgun has nearly equivalent strengths and weaknesses as its [[classic Doom]] [[super shotgun|namesake]] and its [[Doom (2016)|2016]] [[Super Shotgunshotgun (Doom 2016)|namesakeequivalent]], since it's is a sort of remake of that weapon. It has the same tactical value. Extremely powerful, firing both barrels at once, the double-barreled shotgun will instantly kill most monsters at close range and severely wound more powerful monsters, but loses effectiveness at long range. Reloads rather quickly but its low ammo capacity and single shot can prove slow in a crowd of monsters.
The differences between the super shotgun and the regular one are mainly that the super shotgun (as its nickname implies) is more effective and can cause more damage. Another significant difference is that it only holds two shells at one time (enough for one shot from the weapon). As its name implies, it uses the same kind of ammunition as the shotgun, shotgun shells. Additionally, it is far more accurate than the regular shotgun.
==Tactical Analysis==
The super shotgun can kill any enemy up to a [[Revenant (Doom 3)|revenant]] in one shot, provided that all of the pellets connect. If aiming for the head, the super shotgun can kill powerful foes such as [[Hell knight (Doom 3)|Hell knights]] within three shots. When going against multiple foes or a powerful foe, use [[the Artifact]] so that you have enough time to successfully evade attacks and get close to a target without getting hit.
The Super Shotgun can kill any enemy up to a ==Data==[[Revenant (File:Doom 3)HUD Double Barrel Shotgun.png|thumb|RevenantThe HUD icon.]] in one shot{{Doom 3 Weapon|title = Double barrel shotgun|headshot = 32|damage = 16|rof = ~0.45|reload = ~2.63|clip = 2|ammo = 8|ammo_large = 16|ammo_weapon = 8|max = 320|velocity = 7, provided that all of the pellets connect. If aiming for the head200|spread = 22 (horizontal), the Super Shotgun can kill powerful foes such as [[Hell Knight 15 (Doom 3vertical)|type = Shells|Hell Knights]] within three shots. When going against multiple foes or a powerful foe, use first = [[The ArtifactErebus_-_Level_3:_Erebus_Labs|Erebus - Level 3]] so that you have enough time to successfully evade attacks |note = Values shown in "normal damage" and get close to a target without getting hit"headshot damage" entries are calculated per pellet. One shell fires 20 pellets.}}
{{Doom 3 weapons}}
[[Category:Resurrection of Evil]]
[[Category:Doom 3 weapons]]
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