Difference between revisions of "Double barrel shotgun (Doom 3)"

From DoomWiki.org

[unchecked revision][unchecked revision]
(+ cat)
Line 10: Line 10:
 
And it take longer to reload but it is worth the wait considering that fact that it can blow away most enemies in a matter of only a few shots.
 
And it take longer to reload but it is worth the wait considering that fact that it can blow away most enemies in a matter of only a few shots.
 
{{stub}}
 
{{stub}}
 +
 
[[Category:Resurrection of Evil]]
 
[[Category:Resurrection of Evil]]
 +
[[Category:Doom 3 weapons]]

Revision as of 17:47, 16 March 2007

Like Doom II's additional weapon in Classic Doom, the Double-Barreled Shotgun, also known as the Super Shotgun, is a weapon introduced to Doom 3 by the Resurrection of Evil expansion pack.

The Super Shotgun has nearly equivalent strengths and weaknesses as it's classic Doom namesake, since it's a sort of remake of that weapon. It has the same tactical value.

The differences between the super shotgun and the regular one are mainly that the super shotgun (as it's nickname implies) is more effective and can cause more damage. Another significant difference is that it only holds two shells at one time (enough for one shot from the weapon) but reloads quicker than the standard shotgun. As its name implies, it uses the same kind of ammunition as the shotgun, shotgun shells.

It can only be found in Sarge’s office, since he used it for hunting and didn't carry it along with other weapons.

The best way to kill the Berserker is with the Super Shotgun: it takes less than 4 shots. And it take longer to reload but it is worth the wait considering that fact that it can blow away most enemies in a matter of only a few shots.

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.